safeql
icecream
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safeql | icecream | |
---|---|---|
8 | 16 | |
1,221 | 1,552 | |
2.4% | 1.5% | |
5.6 | 0.0 | |
11 days ago | 5 months ago | |
TypeScript | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
safeql
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compile-time SQL validations and type generation in TypeScript & Node
Cool. How does this compare to SafeQL, PgTyped, and Postgres language server ?
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Using mysql2 package alongside Prisma for optimizing query performance with large tables
Anyways, an alternative if you're interested in using raw sql for max efficiency is an interesting project called SafeQLwhich treats inline queries as something to be linted. The only issue with that is if you develop on Windows, it doesn't work unless you're using WSL.
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Best ORM library?
If you want to just write raw/valid SQL safely - SafeQL is great, one major issue though is that it doesn't work on Windows (you can hack it with WSL).
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What backend should i use for sveltekit projects?
SafeQL I think could replace a lot of ORM code, the only issue is it doesn't support Windows if you need that.
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You may not need an SQL query builder or ORM
If there was a tool that plugs into your linter (ESLint) and helps you find and fix these issues, would you use it? Luckily, I just wrote one - SafeQL.
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Please Don't (Manually) Parameterize Your SQL Queries
Last week, I wrote a post about a plugin (that lints your SQL queries) called SafeQL. While doing so, I wrote this line:
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Write SQL Queries With Confidence (TypeScript + Postgres)
Be sure to follow this issue if you're interested - https://github.com/ts-safeql/safeql/issues/14
SafeQL is currently in its very early stages, but we can make it better with the community's help! If you have any ideas/improvements/bugs to share, be sure to file an issue in our GitHub repository.
icecream
- Icecream: Distributed compiler with a central scheduler to share build load
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Distcc: A fast, free distributed C/C++ compiler
Related
https://github.com/icecc/icecream - another option that does what distcc does, but aimed at a somewhat different use case.
https://ccache.dev/ - a similar idea but provides caching of build outputs instead of distributing builds. You can use it together with distcc to achieve even better performance.
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Do you use ccache to speed up compilation times
Of course! The github readme provides a lot of info - https://github.com/icecc/icecream
- GitHub - icecc/icecream: Distributed compiler with a central scheduler to share build load
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Ccache – a fast C/C++ compiler cache
If you like distcc, did you ever give icecc a try?
https://github.com/icecc/icecream
I never had the time to set it up properly, but by the looks of it, it should be even better.
- People who use distributed builds, how do you handle many compilers?
- Fuchsia Workstation
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Give local devices a way to connect to clients? - openvpn
I would like to have a icecc setup I can vpn into. It seems that with normal configs the clients can talk to the scheduler, but the scheduler cant connect to the clients as it tries to connect to the device running the openvpn server not the one behind it. How could I make my openvpn clients appear almost as physical devices on the network, with unique IP's that local devices can connect to; or if that is unnecessary how could I solve this?
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ccache 4.6 released
Glad to see a new release on this! I've read worrying news about the state of icecc, and the followup uncertain news on sccache, so I hope at least some part of the tooling is in a good shape.
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Best way to manage dependencies with c++?
I always wanted to try to use cmake-conan so I could let Conan grab all packages but have a neat cmake script being in charge of what gets built when. Also, this would allow me to easily switch between CMake fetchcontent and Conan packages that may or may not be stashed automatically on a local Artifactory server. Secondly, since now all build requirements are stashed on a server and binary reproducible, you could concider adding icecream and ccache into the mix. (Try running a node one of your buildservers for massive speadups with icecream) This however does require a reproducible build environment (by configure script) which conan again is really good in.
What are some alternatives?
node-sql-template-strings - ES6 tagged template strings for prepared SQL statements 📋
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.
slowpokefs - Fuse driver to simulate slow disk IO for testing purposes
ccache - ccache – a fast compiler cache
eslint-plugin-functional - ESLint rules to disable mutation and promote fp in JavaScript and TypeScript.
keppel - Regionally federated multi-tenant container image registry
todo-with-svelte - A basic demo example for integrating between Appwrite & Svelte🧡
compiler-benchmark - Benchmarks compilation speeds of different combinations of languages and compilers.
typescript-eslint - :sparkles: Monorepo for all the tooling which enables ESLint to support TypeScript
gg - The Stanford Builder
Prisma - Next-generation ORM for Node.js & TypeScript | PostgreSQL, MySQL, MariaDB, SQL Server, SQLite, MongoDB and CockroachDB
cmake-init-conan-example - cmake-init generated executable project with Conan integration