rustc_codegen_gcc
zig
rustc_codegen_gcc | zig | |
---|---|---|
49 | 816 | |
874 | 30,773 | |
1.5% | 2.7% | |
9.7 | 10.0 | |
6 days ago | about 5 hours ago | |
Rust | Zig | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rustc_codegen_gcc
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How hard would it be to port the Rust toolchain to a new non-POSIX OS written in Rust and get it to host its own development? What would that process entail?
Alternatively, there's another initiative called codegen_gcc which is about using GCC as a backend for the rustc compiler. It's (much) more advanced in Rust support, but I am not sure how easy it would be to use a modified libgccjit from there.
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"Rust makes me never want to touch C again" -- Matthew Ahrens
In addition to what others have said about platform support, Rust is also on its way to gaining more platform support through rustc_codegen_gcc, the GCC codegen backend for rustc, as an alternative to the LLVM backend. That means many of the platforms GCC supports will suddenly become available with Rust.
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Rust contributions for Linux 6.4 are finally merged upstream!
Yeah, rustc_codegen_gcc is a GCC backend for rustc, and its making a lot of good regular progress.
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GCC 13 and the State of Gccrs
gcc-rs is one of two projects for bringing Rust to gcc. gcc-rs is the more ambitious of the two, with an entirely new frontend. There is also rustc_codegen_gcc (https://github.com/rust-lang/rustc_codegen_gcc) that keeps the rustc frontend, and only swaps out LLVM for GCC at the codegen stage.
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rustc_codegen_gcc: Progress Report #22
Fixing unwinding in release mode is still ungoing. I could use some help here, so anyone with some understanding of unwinding, landing pads or GCC, please come on this issue to discuss this.
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Any alternate Rust compilers?
Additionally, there is gcc codegen for rustc (https://github.com/rust-lang/rustc_codegen_gcc), which is not a compiler per se, but an alternative code generator, with more architectures supported and other nice things. It's also coming along, but there's still a lot of work to do there too. There's also Cranelift codegen (https://github.com/bjorn3/rustc_codegen_cranelift), which is designed to make debug builds faster, but this is not as exciting/useful as the other 2.
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rustc_codegen_gcc: Progress Report #21
Good idea. I added the tag "help wanted" to the issue.
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Challenges writing a compiler frontend targeting both LLVM and GCC?
Also, there are indeed ABI issues, e.g. for 128-bit integers and NaN.
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A brave new world: building glibc with LLVM
I'm excited about both the backend & the frontend.
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Rust front-end merged in GCC trunk
There is also a project for rustc to use GCC instead of LLVM for codegen.
https://github.com/rust-lang/rustc_codegen_gcc
zig
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldnโt be so popular if it was. But compared to Bun, itโs slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
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Nanos โ A Unikernel
Zig also has an IRC channel on libera (#zig) that is moderated by Andrew Kelley.[1]
[1] https://github.com/ziglang/zig/wiki/Community
- Ask HN: What Underrated Open Source Project Deserves More Recognition?
What are some alternatives?
gccrs - GCC Front-End for Rust
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
gcc-rust - a (WIP) Rust frontend for gcc / a gcc backend for rustc
Odin - Odin Programming Language
min-sized-rust - ๐ฆ How to minimize Rust binary size ๐ฆ
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
databend - ๐๐ฎ๐๐ฎ, ๐๐ป๐ฎ๐น๐๐๐ถ๐ฐ๐ & ๐๐. Modern alternative to Snowflake. Cost-effective and simple for massive-scale analytics. https://databend.com
rust - Empowering everyone to build reliable and efficient software.
compiler-explorer - Run compilers interactively from your web browser and interact with the assembly
go - The Go programming language
libgccjit-patches - Patches awaiting review for libgccjit
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!