UNIC
haxe
UNIC | haxe | |
---|---|---|
4 | 82 | |
234 | 5,979 | |
1.3% | 0.7% | |
0.0 | 9.7 | |
6 days ago | 4 days ago | |
Rust | Haxe | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UNIC
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I'm 15 ETH Away from Making the Unicode Character Database (UCD) Available on Rinkeby Testnet
For reference, here is an equivalent library in Rust: https://github.com/open-i18n/rust-unic/
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icu vs rust_icu
There is also rust-unic which provides both normalization and access to the character database. I have also used this because of their text segmentation support, and I would probably recommend rust-unic in general. I hope to see more progress on that front.
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Ć Programming Language
I try to be mindful of making my software as accessible as possible, but the following
> creating a lookup table for all the unicode material out there might've been considered impractical or performance-hitting for the developers.
just doesn't ring true to me in any way for current software. I understand that people can be using older software, which is why I strive to restrict myself to ASCII as much as possible for the widest possible support for my users, but my software also supports unicode identifiers, up to and including a whole unicode table to talk about confusables[1]. And not all TTS software "ignores" characters, which is why people advice against using 𝑓𝑎𝑛𝑐𝑦 unicode because it doesn't get read as text but instead each character is described individually. (This is also something that TTS software should support for their users' sake, but I digress.)
[1]: this is thanks to the crate unic-udc containing this information: https://github.com/open-i18n/rust-unic
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Unicode sorting is hard & why browsers added special emoji matching to regexp
Regarding https://github.com/open-i18n/rust-unic, could it be that the project, or otherwise was superseded by https://github.com/unicode-org/icu4x ?
haxe
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Wax compiler – a tiny language designed to transpile to other languages
This remineds me of Haxe[1]. I like Wax better because of the Common-Lisp-like syntax.
[1]: https://haxe.org
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Marimo: Interactive Fluffy Ball
I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it!
[1] https://haxe.org/
- Haxe 4.3.4
- Ask HN: Does anyone here use Haxe?
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Ask HN: What are some unpopular technologies you wish people knew more about?
The Haxe programming language (https://haxe.org/). It's insane how unpopular this is compared to its value.
"Haxe can build cross-platform applications targeting JavaScript, C++, C#, Java, JVM, Python, Lua, PHP, Flash, and allows access to each platform's native capabilities. Haxe has its own VMs (HashLink and NekoVM) but can also run in interpreted mode."
It's mostly popular in game dev circles, and is used by: Nortgard, Dead Cells, Papers Please, ... .
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For those interested in cross platform game development, don't forget https://haxe.org/! The usefulness / popularity ratio is very high on this one :).
- Flash Museum – explore more than 130k flash games and animations
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Is this idea worth pursuing? (a common grammar interface for various interpreted languages written in C)
Sounds like haxe: https://haxe.org/
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TC39 Proposal: Types as Comments
I really enjoyed programming in AS3, and https://haxe.org/ was really helpful at the time to make development easier.
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TIL: "private_constant"
Been tinkering in the Haxe programming language recently. I definitely suggest checking it out, but one thing I liked was private constants. I know other languages have this, but its where I've encountered it most recently.
What are some alternatives?
Fluent - Rust implementation of Project Fluent
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
regex - An implementation of regular expressions for Rust. This implementation uses finite automata and guarantees linear time matching on all inputs.
eso-light-attack-weave - This is a macro for the game Elder Scrolls Online
textwrap - An efficient and powerful Rust library for word wrapping text.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
whatlang-rs - Natural language detection library for Rust. Try demo online: https://whatlang.org/
fut - Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.
cpc - Text calculator with support for units and conversion
Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
datamatrix-fu - Data Matrix barcodes in the Fusion programming language
love - LÖVE is an awesome 2D game framework for Lua.