rust-socketio
iai
rust-socketio | iai | |
---|---|---|
5 | 9 | |
367 | 559 | |
- | - | |
8.3 | 0.0 | |
3 days ago | 11 months ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-socketio
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Modern Java/JVM Build Practices
The world has moved on though to opinionated tools, and Rust isn't even the furthest in that direction (That would be Go). The equivalent of those two lines in Cargo.toml would be this example of a basic configuration from the jacoco-maven-plugin: https://www.jacoco.org/jacoco/trunk/doc/examples/build/pom.x... - That's 40 lines in the section to do the "defaults".
Yes, you could add a load of config for files to include/exclude from coverage and so on, but the idea that that's a norm is way more common in Java projects than other languages. Like here's some example Cargo.toml files from complicated Rust projects:
Servo: https://github.com/servo/servo/blob/main/Cargo.toml
rust-gdext: https://github.com/godot-rust/gdext/blob/master/godot-core/C...
ripgrep: https://github.com/BurntSushi/ripgrep/blob/master/Cargo.toml
socketio: https://github.com/1c3t3a/rust-socketio/blob/main/socketio/C...
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Rust world listen: Socketioxide 0.8 is out with global state management
Looks great! Was the motivation for creating this better integration with Tower? How does it compare to https://github.com/1c3t3a/rust-socketio . I haven't used either, but I was thinking about using the latter in an upcoming project. Now I am considering using this one.
- 1c3t3a/rust-socketio: v0.4.4 release
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Looking for Mentorship with Rust
So I set out to write a Socket.IO server by extending the existing crate rust-socketio.
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What's everyone working on this week (1/2021)?
I‘m working on the implementation of a socketio client in rust. https://github.com/1c3t3a/rust-socketio.
iai
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How to benchmark in Rust with libtest bench
The three popular options for benchmarking in Rust are: libtest bench, Criterion, and Iai.
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Adding runtime benchmarks to the Rust compiler benchmark suite
Iai^1 uses CacheGrind^2 to count instructions
[1] - https://github.com/bheisler/iai
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How to catch performance regressions in Rust
But, /u/bencherdev, please consider integrating iai measurements! By the same person behind criterion but designed for one-shot measurements that are stable in CI measurements.
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Hey Rustaceans! Got a question? Ask here! (34/2022)!
Is lai no longer maintained? It hasn't had any commits in a year and a half.
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[Question / Discussion] Why is .unwrap() so heavily discouraged?
Lately I've found that using unwrap_unchecked has nearly zero performance gain but all the UB to gain if you change the code one day. My source is iai which provides exact instruction counts and is entirely deterministic for any given execution (and almost-deterministic across different compilations of the same program).
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[MEDIA] Which will perform faster, a trivial comparison in performance of two functions.
Have you tried criterion.rs or iai ? The first is great at micro benchmarks and, if it is not enough, the second can catch even smaller performance difference.
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Blog post: (I want) A Better Rust Profiler
In the mean time maybe https://github.com/bheisler/iai could be of help
- Experimental one-shot benchmark framework using Cachegrind
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What's everyone working on this week (1/2021)?
Well, the most interesting one is probably Iai; an experimental benchmark framework that runs all of the benchmarks in Cachegrind for much higher precision and repeatability than is possible with Criterion.rs. It's still a work-in-progress, so I haven't published it on Crates.io yet. See the readme for a more detailed discussion of the pros/cons relative to Criterion.rs.
What are some alternatives?
pilka - Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.
TinyTemplate - A small, lightweight template engine
gattii
tree-buf - An experimental serialization system written in Rust
fingine - A personal finance simulation engine in Rust.
scribble - An experimental terminal text-editor written in Rust. ⚠️
clap-rs - A full featured, fast Command Line Argument Parser for Rust
bfc-rs - Brainfuck compiler for x86-64 Linux implemented in Rust.
firestorm - A fast intrusive flamegraph
essie-tls-rs
hotspot - The Linux perf GUI for performance analysis.