rust-prehistory
Rocket
rust-prehistory | Rocket | |
---|---|---|
18 | 155 | |
566 | 23,398 | |
- | 0.8% | |
0.8 | 8.9 | |
12 months ago | 3 days ago | |
C | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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rust-prehistory
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Did Rust ever have breaking syntax changes?
There’s a rust-prehistory repo preserving Rust’s compiler code at very early stage. You can see how Rust looks like at that time.
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What should be included in a history of the Rust language?
https://github.com/graydon/rust-prehistory is another good resource, particularly the doc/notes directory. All kinds of good stuff in there that looks pretty different than today. I also liked Marijn's talk, The Rust That Could Have Been.
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Is there somewhere I can view the history of rust before 1.0?
There's also this repository depending how far back you want
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How to Learn Modern Rust
If, on the other hand, you’re interested in pre-modern Rust, there’s always this repo: https://github.com/graydon/rust-prehistory
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Array type annotation syntax: String[] -vs- [String]
For some snapshots on the history of the language up to 1.0 check out: https://brson.github.io/archaea/. For some really ancient stuff check out the graydon/rust-prehistory/ repo. Also looking at the oldest commits and issues on the Rust repo can be pretty interesting. It's a great public resource.
- Rust Prehistory Repo
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Happy 12th Birthday, Rust
As Graydon Hoare notes in the comments on GitHub this wasn't the first repo so the real history goes back even further. He's also shared a "prehistory" repo [1] which is interesting to browse. The first commit [2] in _that_ repo is from 2008 but Graydon mentions starting work back in 2006.
Anyway in a sense this repo represents Rust in the real world rather than in gestation, so seems apt to call it the birthday.
[1] https://github.com/graydon/rust-prehistory
[2] https://github.com/graydon/rust-prehistory/commit/1969e085e3...
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I created my own programming language that compiles into Lua code but uses a more C/Rust like syntax
Early Rust was very different (example). It is almost certain that modern Rust took a lot of cues from Go. And, as above, Go was obviously heavily inspired by C, just like your language. So, all told, where you landed is likely very much what is expected.
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How is Rust written with Rust?
The pre-git history was imported as https://github.com/graydon/rust-prehistory
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Graydon Hoare: “Rust didn't start ”as a research project at Mozilla in 2010“
Two other links related to ancient Rust:
* https://github.com/graydon/rust-prehistory -> the code from before the rust-lang/rust repo
* https://youtube.com/watch?v=79PSagCD_AY -> a talk I gave around the 1.0 release giving my personal perspective on the history.
Oh heck, one more fun one: https://github.com/brson/archaea
Rocket
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Top 10 Rusty Repositories for you to start your Open Source Journey
4. Rocket
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What is the best library to write a SCADA-like application for web?
If you want something simpler/more minimal, you could use https://rocket.rs/ for the backend and handle the front-end however you want.
- Rocket – Simple, Fast, Type-Safe Web Framework for Rust
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Help required: Port kellnr from rocket.rs to axum
I’m the author of https://kellnr.io. When I started working on Kellnr three years ago, https://rocket.rs was “the web framework” to use. Unfortunately, the project seems dead. Before adding more functionality using an unmaintained framework, I want to port Kellnr to https://github.com/tokio-rs/axum.
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Crux: Cross-platform app development in Rust
Or else you could of course just use https://rocket.rs/
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Building a Rust app with Perseus
Rust is a popular system programming language, known for its robust memory safety features and exceptional performance. While Rust was originally a system programming language, its application has evolved. Now you can see Rust in different app platforms, mobile apps, and of course, in web apps — both in the frontend and backend, with frameworks like Rocket, Axum, and Actix making it even easier to build web applications with Rust.
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Need recommendations for technologies, frameworks etc. for an IoT device project in Rust
I've done some research but I have to admit that creating embedded devices is a totally new subject for me, but that is the point of the project - main goal is learning, and creating something is the secondary goal, so please bear with me and my knowledge of the subject. So, for the hardware I've seen many people recommending SMT32 family devices, but I've also read that anything with the Cortex-M processor can be suitable. Need more info on that. OS is a hard choice for me because on one hand I was thinking of Ubuntu Core but the device support is not really that good I think, so other options I've found are Tock and RIOT-OS, and I am gravitating towards the latter because it's main focus is on IOT devices. I've found frameworks like Rocket.rs for a web app, tauri.app for desktop app (which might not be needed but I still like the idea). Also found Tokio.rs which apparently will help with the networking. There was a discussion from the other members about using the Golioth cloud platform with Zephyr and C++, and I don't know if there are any other alternatives for Golioth that support Rust, I've found webthings.io but I am not sure if it's an alternative, or something else actually, so I would be happy to learn more about that. Again I want to hear your recommendations regarding anything that will help creating a project like that.
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Rust for web development
I use Rocket on the backend with Postgres. Currently experimenting with Yew for the frontend.
What are some alternatives?
Hasura - Blazing fast, instant realtime GraphQL APIs on your DB with fine grained access control, also trigger webhooks on database events.
actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.
nannou - A Creative Coding Framework for Rust.
axum - Ergonomic and modular web framework built with Tokio, Tower, and Hyper
racket - The Racket repository
yew - Rust / Wasm framework for creating reliable and efficient web applications
crater - Run experiments across parts of the Rust ecosystem!
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
compiler-benchmark - Benchmarks compilation speeds of different combinations of languages and compilers.
rust-websocket - A WebSocket (RFC6455) library written in Rust
argh - Rust derive-based argument parsing optimized for code size
hyper - An HTTP library for Rust