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https://github.com/graydon/rust-prehistory is another good resource, particularly the doc/notes directory. All kinds of good stuff in there that looks pretty different than today. I also liked Marijn's talk, The Rust That Could Have Been.
P.S. I remember I looked into early versions of C (they survived in Unix historic releases) and that, finally, revealed to me why C does something really stupid and conflates arrays and slices (pointers). Initially C had no arrays! Or, rather, what it called arrays were, actually, pointers. “Normal” arrays were added at some point, but because these weird slices/pointers were already there that caused endless confusion. It wasn't resolved before C became popular and after that it was too late. Go repeated that mistake with slices, of course.
Yeah, the GC digression was .. getting old by then. Cycle-collecting / tracing mode had been turned off for a while (possibly as long as "since bootstrapping") and I was working on the final attempt at turning it back on (and actually turning RC off) the summer before I left the project, in 2013. Lineage was abandoned before landing: https://github.com/graydon/rust/commits/gc