rust-plugin-system
windows-rs
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rust-plugin-system | windows-rs | |
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2 | 97 | |
0 | 9,108 | |
- | 1.2% | |
10.0 | 8.3 | |
7 months ago | 1 day ago | |
Rust | Rust | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-plugin-system
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rust-plugin-system VS plugin-system - a user suggested alternative
2 projects | 26 Aug 2023
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What in Rust is equivalent to C++ DLLs (shared libraries), or what do I need to do to support extensions in my app?
There's the abi_stable crate, which provides safe ffi between shared libraries and applications, I also made a simple example (only using the libloading crate), it's as fast as it can be, since there's no extra overhead, but it's not ffi safe and a small change in any of the vtables (traits) can cause segfaults (you can add a version check though)
windows-rs
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Ask HN: What is the best way to build a desktop app in Windows in 2023?
It's a shame that, unlike with Win32, using WinUI places pretty harsh restrictions on which programming languages and environments you can use. Only C# and C++ are supported, the latter only with Microsoft compilers. For everything else, including Rust[1], Python and MinGW C/C++, there is no answer for OP's question, and the effect of this on the visual consistency of the Windows desktop is obvious - there is none. Every third-party app uses a different toolkit with a different look and feel, because the library providing the standard look and feel simply isn't available to the majority of developers.
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What in Rust is equivalent to C++ DLLs (shared libraries), or what do I need to do to support extensions in my app?
On Windows you'd need to call the LoadLibraryEx method. You'd also need a crate to call Win32 functions, I suggest windows-rs.
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Microsoft is to enable Rust use for Windows 11 kernel
windows-rs, Microsoft's crate wrapping the Windows API, already includes the WDK, the special sdk for creating kernel code.
> already has the WDK for a while
I would interpret "for a while" as more than ~7 weeks.
Version 0.46 added initial WDK support: https://github.com/microsoft/windows-rs/releases/tag/0.46.0
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Which GUI toolkit for Rust today.. few questions...
On windows, I'll probably use https://github.com/gabdube/native-windows-gui or https://github.com/microsoft/windows-rs both of them seem pretty solid.
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Kernel Headers for Windows could soon make it into windows-rs
Microsoft offers official "bindings" to Win32 APIs through win32metadata. However, until recently, it did not include metadata for kernel-level functions or WDK. In early 2021, an issue was raised through windows-rs regarding this limitation, but progress was slow until now. Microsoft has finally released official metadata for WDK, which can be found on the wdkmetadata repository. The latest comment on the issue thread can be found here:
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Is the Rust ecosystem capable of making a cross-platform mobile game with p2p Bluetooth yet?
Is something wrong with https://github.com/deviceplug/btleplug or you haven't found it? You could also use bindings to platform libraries like https://github.com/microsoft/windows-rs and https://github.com/rust-mobile/ndk if btleplug doesn't have something fundamental to you.
- A brief interview with Tcl creator John Ousterhout
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Best windows stubs
Regarding the issue of HINSTANCE and SOCKET, it's been discussed on https://github.com/microsoft/windows-rs/issues/1643 but there haven't seem to be a conclusion. Also, I believe windows-sys intentionally does not provide any type safety -- the higher level windows crate does wrap the handles into something that you cannot do arithmetic on.
What are some alternatives?
winapi-rs - Rust bindings to Windows API
Cargo - The Rust package manager
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
fltk-rs - Rust bindings for the FLTK GUI library.
maven-mvnd - Apache Maven Daemon
intellij-rust - Rust plugin for the IntelliJ Platform
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
Bitwarden - The core infrastructure backend (API, database, Docker, etc).
Rustlings - :crab: Small exercises to get you used to reading and writing Rust code!
terminal - The new Windows Terminal and the original Windows console host, all in the same place!
PowerShell - PowerShell for every system!
css-minify - Rust driven css minifier