rust-magic-function-params
go
rust-magic-function-params | go | |
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10 | 2,080 | |
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10.0 | 10.0 | |
5 months ago | 3 days ago | |
Rust | Go | |
- | BSD 3-clause "New" or "Revised" License |
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rust-magic-function-params
- GitHub - alexpusch/rust-magic-function-params: Example for Axum style magic function parameter passing
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What's the coolest Rust project you've seen that made you go, 'Wow, I didn't know Rust could do that!'?
Yes! https://github.com/alexpusch/rust-magic-function-params
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Function that takes in any function as a parameter?
An approach similar to https://github.com/alexpusch/rust-magic-function-params can be used here. Basically, define a trait and implement it on FnOnce(A) -> R, then do function.trait_method(args).
- Axum-style magic function params demystified
- How does Bevy engine manage to be so "loose" with function signatures?
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Parenthesis around argument name
I don't know what it is called but this helped me understand how they worked a little bit. https://github.com/alexpusch/rust-magic-function-params
- Rust state management pattern (like Tauri, Axum & Bevy)
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Using Rust at a Startup: A Cautionary Tale
I've written a few backend APIs with rust and I have to disagree. Not only have the frameworks managed to get the ergonomics similar to your popular GC lang[0][1], the natural lack of shared mutable state of HTTP handlers means you very rarely have to encounter lifetimes and a lot of the language's advanced features. What's more, now when I go back to work with other languages, I can't help but notice the significant number of unit tests I'd not have had to write in Rust. It doesn't have a Rails and Django but it's an easy pick over anything at the language level.
A note on performance, Rust's the only langauge where I haven't had the need to update my unit test harnesses to `TRUNCATE` data base data instead of creating a separate db per test on PostgresSQL.
I'll also like to mention the gem that is SQLx[1]. As someone who's never been satisfied with ORMs, type checked SQL queries that auto-populate your custom types is revolutionary. With the error-prone langauge-SQL boundary covered, I was surprised just how good it can get making use of the builtin PostgreSQL features. Almost to the point that amount of effort the community's put to building great tools like Prisma.js and feel like a fool's errand (at least so for PosgreSQL).
[0]: https://github.com/alexpusch/rust-magic-function-params
[1]: https://github.com/juhaku/utoipa
[3]: lib.rs/crates/sqlx
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better way to this `async fn get_blogs(Extension(pool): Extension<PgPool>` - Newbie Question
I saw this recently. Besides that, take a look at some Axum examples particularly at Extensions and Extractors.
- Axums magical handler methods amazed me when I first encountered them. I created a simple example for this pattern with detailed explanation
go
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Arena-Based Parsers
The description indicates it is not production ready, and is archived at the same time.
If you pull all stops in each respective language, C# will always end up winning at parsing text as it offers C structs, pointers, zero-cost interop, Rust-style struct generics, cross-platform SIMD API and simply has better compiler. You can win back some performance in Go by writing hot parts in Go's ASM dialect at much greater effort for a specific platform.
For example, Go has to resort to this https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f... in order to efficiently scan memory, while in C# you write the following once and it compiles to all supported ISAs with their respective SIMD instructions for a given vector width: https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (there is a lot of code because C# covers much wider range of scenarios and does not accept sacrificing performance in odd lengths and edge cases, which Go does).
Another example is computing CRC32: you have to write ASM for Go https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f..., in C# you simply write standard vectorized routine once https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (its codegen is competitive with hand-intrinsified C++ code).
There is a lot more of this. Performance and low-level primitives to achieve it have been an area of focus of .NET for a long time, so it is disheartening to see one tenth of effort in Go to receive so much spotlight.
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Go: the future encoding/json/v2 module
A Discussion about including this package in Go as encoding/json/v2 has been started on the Go Github project on 2023-10-05. Please provide your feedback there.
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Evolving the Go Standard Library with math/rand/v2
I like the Principles section. Very measured and practical approach to releasing new stdlib packages. https://go.dev/blog/randv2#principles
The end of the post they mention that an encoding/json/v2 package is in the works: https://github.com/golang/go/discussions/63397
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Microsoft Maintains Go Fork for FIPS 140-2 Support
There used to be the GO FIPS branch :
https://github.com/golang/go/tree/dev.boringcrypto/misc/bori...
But it looks dead.
And it looks like https://github.com/golang-fips/go as well.
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Borgo is a statically typed language that compiles to Go
I'm not sure what exactly you mean by acknowledgement, but here are some counterexamples:
- A proposal for sum types by a Go team member: https://github.com/golang/go/issues/57644
- The community proposal with some comments from the Go team: https://github.com/golang/go/issues/19412
Here are some excerpts from the latest Go survey [1]:
- "The top responses in the closed-form were learning how to write Go effectively (15%) and the verbosity of error handling (13%)."
- "The most common response mentioned Go’s type system, and often asked specifically for enums, option types, or sum types in Go."
I think the problem is not the lack of will on the part of the Go team, but rather that these issues are not easy to fix in a way that fits the language and doesn't cause too many issues with backwards compatibility.
[1]: https://go.dev/blog/survey2024-h1-results
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AWS Serverless Diversity: Multi-Language Strategies for Optimal Solutions
Now, I’m not going to use C++ again; I left that chapter years ago, and it’s not going to happen. C++ isn’t memory safe and easy to use and would require extended time for developers to adapt. Rust is the new kid on the block, but I’ve heard mixed opinions about its developer experience, and there aren’t many libraries around it yet. LLRD is too new for my taste, but **Go** caught my attention.
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How to use Retrieval Augmented Generation (RAG) for Go applications
Generative AI development has been democratised, thanks to powerful Machine Learning models (specifically Large Language Models such as Claude, Meta's LLama 2, etc.) being exposed by managed platforms/services as API calls. This frees developers from the infrastructure concerns and lets them focus on the core business problems. This also means that developers are free to use the programming language best suited for their solution. Python has typically been the go-to language when it comes to AI/ML solutions, but there is more flexibility in this area. In this post you will see how to leverage the Go programming language to use Vector Databases and techniques such as Retrieval Augmented Generation (RAG) with langchaingo. If you are a Go developer who wants to how to build learn generative AI applications, you are in the right place!
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From Homemade HTTP Router to New ServeMux
net/http: add methods and path variables to ServeMux patterns Discussion about ServeMux enhancements
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Building a Playful File Locker with GoFr
Make sure you have Go installed https://go.dev/.
- Fastest way to get IPv4 address from string
What are some alternatives?
strata - A modular, dynamic and sleek Wayland compositor with batteries included. [Moved to: https://github.com/StrataWM/stratawm]
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
bevy_aseprite
TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.
structopt - Parse command line arguments by defining a struct.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
utoipa - Simple, Fast, Code first and Compile time generated OpenAPI documentation for Rust
Angular - Deliver web apps with confidence 🚀
too-many-lists - Learn Rust by writing Entirely Too Many linked lists
golang-developer-roadmap - Roadmap to becoming a Go developer in 2020