reference
cargo-make
reference | cargo-make | |
---|---|---|
22 | 26 | |
1,140 | 2,397 | |
1.8% | - | |
8.8 | 9.2 | |
8 days ago | 5 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
reference
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Why is there no standard way of removing the mutability property from a reference?
Is perfectly valid Rust code. And there's reborrow, too.
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Let's thank who have helped us in the Rust Community together!
I truly appreciate how much effort u/ehuss puts into maintaining The Rust Reference, considering that documenting stuff is not usually a fun task people want to do. Not to mention that ehuss is also the Cargo team lead, responsible for developing one of the most loved tools in Rust. ehuss's insightful knowledge always ensures that Cargo works without unexpected surprises.
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noob question about moving references
Here is (somewhat long) discussion on the topic with other examples: https://github.com/rust-lang/reference/issues/788
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Announcing Rust 1.66.0
The PR for updating the documentation is here, still under discussion: https://github.com/rust-lang/reference/pull/1055
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Can someone please explain this to me? How does the compiler know about this for more advanced cases and when does it do this?
thank you this is definitely interesting and i need to read more. For anyone else, this is the thing I found about this issue when I looked it up. It's a github issue about how little documentation there is on the subject and that there should be more. Even the initial post has a lot of interesting details and links. Thanks for bringing it up although sorry it seems your comment went a bit over the heads of some redditors.
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Anything C can do Rust can do Better
⭐ The Rust Reference - repo
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GAT section in new version of Rust book?
For the rust reference, there is an open pull request https://github.com/rust-lang/reference/pull/1265/
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Hey Rustaceans! Got a question? Ask here! (33/2022)!
&mut * is reborrowing which is allowed
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Why is rust so difficult to learn?
Officialhttps://www.youtube.com/watch?v=rAl-9HwD858&list=PLqbS7AVVErFiWDOAVrPt7aYmnuuOLYvOa The official rust book Rust by example The rust docs Rustlings the most fun way imo
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PSA - Most Rust tooling runs only on the default feature set and current platform if no special steps are taken
I've opened a PR to add this more prominently to the Conditional Compilation entry in the Rust reference.
cargo-make
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Rust Tooling: 8 tools that will increase your productivity
cargo-make aims to be an extensive Rust-written task runner that additionally lets you define workflows to execute your tasks. You can install it using cargo install cargo-make.
- Cargo make: Rust task runner and build tool
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Hey Rustaceans! Got a question? Ask here (49/2023)!
You might be interested in cargo-make, which is based on TOML, or Just, which has a syntax that is vaguely inspired by Make but much less weird sigils and more suited to non-file-based tasks.
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Makefile equivalent in Rust ecosystem
I would like to rewrite this project in Rust, but I am not so familiar with Cargo as I am with Make. Is it possible to declare these kinds of rules and targets ? Should I use a build script, a custom tool like cargo-make or something else ? What do you think ?
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Including a cargo command as a dev dependency
I use just myself, and I personally don't want projects' codebase to decide when something gets cargo installed on my system. For people who feel that's more acceptable, I'll note that cargo-make has first class support for the idea of expressing a task that depends on a cargo plugin:
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Pain points using Rust for game dev ?
Thank you for the help, created ticket #787 and #788!
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Just: A Command Runner
https://github.com/sagiegurari/cargo-make
I ended up using it over just because it felt easier to use cross platform, and toml seemed like a right choice
- Run python scripts before compilation using Cargo?
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Created a simple tool for task automation in Rust
cargo make is used pretty extensively in Bottlerocket OS
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Anyone use Rust to build SaaS web apps professionally?
Cargo is a pretty robust build tool on it's own, but for that extra automated workflow oomph, I also use cargo-make
What are some alternatives?
rust-by-example - Learn Rust with examples (Live code editor included)
just - 🤖 Just a command runner
mrustc - Alternative rust compiler (re-implementation)
cargo-release - Cargo subcommand `release`: everything about releasing a rust crate.
tour_of_rust - A tour of rust's language features
cargo-benchcmp - A small utility to compare Rust micro-benchmarks.
stdarch - Rust's standard library vendor-specific APIs and run-time feature detection
rst - The open source design documentation tool for everybody [Moved to: https://github.com/vitiral/artifact]
utils - Utility crates used in RustCrypto
cargo-ebuild - cargo extension that can generate ebuilds using the in-tree eclasses
rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266
cargo-deb - A cargo subcommand that generates Debian packages from information in Cargo.toml