crater
deno
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crater
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Semver violations are common, better tooling is the answer
yup, they reference it as an inspiration: https://github.com/rust-lang/crater
it's probably impossible to automate an entire ecosystem, and there is value to enabling a tighter integration within a project ecosystem (a subset of the language ecosystem).
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Trip Summer ISO C++ standards meeting (Varna, Bulgaria)
Rather than hypothesising about an imagined tool you could look at the actual tool which of course is in Rust's source code repo: https://github.com/rust-lang/crater
> new proposed C++ changes - are checked against only easily and "well-known" accessible package.
Now that I have, so to say, shown you mine, lets see yours. Where is the tool to perform these checks in C++?
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GCC 13 and the state of gccrs
The "break things" part of "move fast" is not essential, Rust cares so much about breakage they literally compile and run the tests for every crate on crates.io and github using a tool called Crater. They do this just to test changes, even for stuff thats documented to be unstable, because thats just courtesy. And tooling makes it trivial to switch between Rust versions.
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Do one thing, and do it well, or not.
The bot's named Crater if you want to look into it more.
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Improving Rust compile times to enable adoption of memory safety
See https://github.com/rust-lang/crater
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Discussion about the state of neovim's plugin ecosystem
Rust compiler developers use a tool called Crater to test potentially breaking compiler changes on all crates (Rust's name for libraries) uploaded to the official repository. If plugin stability is the issue, maybe a solution along these lines would be better than merging these plugins to Neovim's core?
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Experienced C++ users: what do you like about Rust? How would you sell it to other C++ users?
https://github.com/rust-lang/crater is the bot they use to test proposed compiler/stdlib changes against slices of the crates.io library up to and including "all of it".
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Data-driven performance optimization with Rust and Miri
The tool you're referring to is called Crater: https://github.com/rust-lang/crater.
- GHC 9.4.2 regresses being able to do math on aarch64
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Rust for Linux officially merged
I'm pretty certain this isn't actually true. You should look at the editions, etc. Rust also has an insane guarantee which I am certain C/C++ don't offer: It rebuilds its entire library ecosystem each time it ships to make sure nothing breaks (https://crater.rust-lang.org). I've never seen an instance were old code didn't compile on a new compiler. Rust isn't forwards compatible (new code compiles on an old compiler) of course, but what is?
deno
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
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Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
What are some alternatives?
FluentValidation - A popular .NET validation library for building strongly-typed validation rules.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
actix-net - A collection of lower-level libraries for composable network services.
typescript-language-server - TypeScript & JavaScript Language Server
AutoMapper - A convention-based object-object mapper in .NET.
pnpm - Fast, disk space efficient package manager
rust-prehistory - historical archive of rust pre-publication development
esbuild - An extremely fast bundler for the web
Dapper - Dapper - a simple object mapper for .Net [Moved to: https://github.com/DapperLib/Dapper]
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
NUnit - NUnit Framework
Koa - Expressive middleware for node.js using ES2017 async functions