template
cargo-generate
template | cargo-generate | |
---|---|---|
2 | 14 | |
179 | 1,788 | |
2.2% | 2.0% | |
4.8 | 8.7 | |
19 days ago | about 16 hours ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
template
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30 Days of Rust - Biting off more than I can chew
Now that we have a name we can take a look for some templates. I found a solid project template on Github. My only gripe so far is that it doesn't include any pre-commit hooks of the box.
- Introducing cookiecutter-rust, a Project Template for new Rust Apps and Libraries
cargo-generate
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
cargo-generate: Quickly create Rust projects by using existing Git repositories as templates.
- VSCode Project Manager
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Introducing tmplt - A User Friendly CLI Tool for Creating Projects with Templates
This seems to have a lot of overlap with cargo generate. I'm curious if there are differences you're exploring in philosophy/UX/features/implementation/whatever?
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Embedded Rust on ESP32C3 Board, a Hands-on Quickstart Guide
cargo-generate to generate projects according to a template (see cargo-generate)
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Hyperswitch - Open source Payments Switch built with Rust
That must be the connector/payment processor integration template. That's not serde specific, it's cargo-generate.
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Apexlang: Project Templates with Code Generators
Tools like yeoman, degit, and cargo generate kept me happy for years. They add basic templating capabilities to the standard git clone but they stop there. You’ll be hard pressed to find tools that go beyond setting up a directory structure.
- [2022][Rust] Simply create project layout through || cargo setup day<n> ||
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Five simple steps to use any Arduino C++ library in a Rust project 🦀
We would like to simply the next step and use cargo-generate tool to create our Arduino project from a template. Somehow (please, do not ask me why) it requires Perl to compile, so we have to do:
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Backpack v1.3.0 released: content swaps and user actions
How does backpack compare to [cargo generate](https://github.com/cargo-generate/cargo-generate)? I've been using that one until now, but I haven't used its more advanced features.
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Will Hare replace C? Or Rust? Or Zig? Or anything else?
Currently, it has two built-in ones for `cargo new` and `cargo init` (--bin and --lib) and there are third-party tools like `cargo generate` which provide for more, but they haven't accepted anything into the main distribution yet.
https://github.com/cargo-generate/cargo-generate
What are some alternatives?
esp-idf-template - A "Hello, world!" template of a Rust binary crate for the ESP-IDF framework.
wasm-pack - 📦✨ your favorite rust -> wasm workflow tool!
deno-deploy-rust-template - A template for creating Deno Deploy projects in Rust
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.
dgen - Maintain a single JSON blueprint for your huge starter repository.
cookiecutter-rust - A Rust project template
cross - “Zero setup” cross compilation and “cross testing” of Rust crates
tegen - tegen is a Rust library designed to generate fast text from a given template
wasm-pack-template - a template for starting a rust-wasm project to be used with wasm-pack
aya-template - A cargo-generate template for Rust eBPF Projects using Aya
create-wasm-app - npm init template for consuming rustwasm pkgs