rs-clicker VS Elemental-Incremental

Compare rs-clicker vs Elemental-Incremental and see what are their differences.

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rs-clicker Elemental-Incremental
1 1
16 3
- -
7.1 0.0
3 months ago 11 months ago
JavaScript JavaScript
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rs-clicker

Posts with mentions or reviews of rs-clicker. We have used some of these posts to build our list of alternatives and similar projects.

Elemental-Incremental

Posts with mentions or reviews of Elemental-Incremental. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing rs-clicker and Elemental-Incremental you can also consider the following projects:

runelite - Actually open source Old School RuneScape client

mfiMetro - A browser-based incremental game about trains

AutoTrimps - AutoTrimps - Zek

OCVBot - The OldSchool Runescape Computer Vision Bot

1255-burgomaster - :european_castle: Little town (travian) game w/ RPG mechanics. Playable. WIP

Pokeclicker-Scripts - Various scripts & enhancements for the game Pokéclicker.

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

leaks - Public information about RuneScape internals

rsc-models - 🫖 (de)serialize runescape classic 3D models

SusAlert - An alt1 toolkit app for the croesus bossfight in RuneScape, it keeps track of croesus' attacks and provides you with visual and (optional) audio cues.

break_eternity.js - A Javascript numerical library to represent numbers as large as 10^^1e308 and as small as 10^-10^^1e308. Sequel to break_infinity.js, designed for incremental games.