rpi4-osdev
circle
rpi4-osdev | circle | |
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17 | 55 | |
3,331 | 2,189 | |
- | - | |
6.7 | 5.0 | |
14 days ago | 6 months ago | |
C | C++ | |
Creative Commons Zero v1.0 Universal | - |
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rpi4-osdev
- Tutorial: Writing a bare metal operating system for Raspberry Pi 4
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Assembly coding without OS
GitHub - isometimes/rpi4-osdev: Tutorial: Writing a "bare metal" operating system for Raspberry Pi 4
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[RPI4B] Error allocating framebuffer with mailbox
Basically i can compile and run this -> https://github.com/isometimes/rpi4-osdev/tree/master/part5-framebuffer (and i'm sure every other implementation) just fine but only if i load it with gdb through jtags and then hit continue (c). If i put the exact same kernel (kernel8.img) on the sd and disconnect any hw debugger, it gets stuck at the rainbow spash screen and won't continue. This is wheter enable_jtag_gpio is set to 0 or 1. This makes absolutely no sense to me and i'd love to get an opinion on why it behaves this way and if it underlines a bigger problem.
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What projects can an individual do that you would like seeing on a resume?
Something like this would be probably in the top 1% of hobby projects and as far as I can tell, it involves zero EE work: Writing a "bare metal" operating system for Raspberry Pi 4.
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How do I work towards interacting with Raspberry Pi peripherals directly?
This might be of help: https://github.com/isometimes/rpi4-osdev (it’s for the RPi4, but I imagine most of it being applicable to the RPi1).
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Writing an open source GPU driver – without the hardware
IMO the best way to get into this type of low-level tinkering is by writing a simple operating system.
https://github.com/isometimes/rpi4-osdev
There are other courses/projects for other boards. The keyword is usually “baremetal”.
For Linux drivers specifically there are training material from Bootlin for instance.
- Writing a “bare metal” operating system for Raspberry Pi 4
- Tutorial: Writing a “bare metal” operating system for Raspberry Pi 4
circle
- Rusty.hpp: A Borrow Checker and Memory Ownership System for C++20
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How difficult would it be to make a c++ compiler
Sean Baxter created a front end c++ compiler by himself, using llvm for the back end and the gcc or clang stl. I think it took him a couple of years. https://www.circle-lang.org/. Before this happened I heard a couple of different people claiming that there would never be a totally new compiler as it was too much work.
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Toward a TypeScript for C++"
The real Typescript for C++ is Circle.
https://www.circle-lang.org/
Just like Typescript to JavaScript, the syntax is an evolution of what already exists, not a completely different syntax.
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A Metaobject Protocol for C++ [pdf]
Sean Baxter's Circle [1] is arguably the spiritual successor to MOP.
[1] https://www.circle-lang.org/
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Circle Evolves C++ [video]
Context: https://github.com/seanbaxter/circle/blob/master/new-circle/...
Note that Circle is not an F/OSS compiler as someone pointed out before. This however doesn't make Circle less relevant, because it is actually a testament to show that C++ could have been much better without the claimed breakage. If Circle does provide a number of desirable features and its compiler can be built by a single person, then why shouldn't the committee do the same?
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My (Herb Sutter's) C++ Now 2023 talk is online: “A TypeScript for C++”
From all wannabe C++ replacements candidates, the only language that is really a TypeScript for C++, is Circle.
For whatever reason, Herb Sutter decided to ignore this language on the presentation.
https://www.circle-lang.org/
This is the only one with the syntax based on C++, incrementally changing the features via #pragma settings.
"Circle Fixes Defects, Makes C++ Language Safer & More Productive"
https://www.youtube.com/watch?v=x7fxeNqSK2k
"Circle Evolves C++"
https://www.youtube.com/watch?v=P1ZDOGDMNLM
- File for Divorce from LLVM
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Making C++ Safe Without Borrow Checking, Reference Counting, or Tracing GC
The second someone makes a successor language that seamlessly/directly interops with C++ _AND_ has the level of build/IDE tooling that C++/Rust have, I'm on board.
The closest thing right now is Sean Baxter's "Circle" compiler in "Carbon" mode IMO:
https://github.com/seanbaxter/circle/blob/master/new-circle/...
Unfortunately, Circle is closed-source and there's no LSP or other tooling to make the authoring experience nice.
- Circle-lang: A feasible, simple, and immediate way for C++ to break out of the rut it's been in. Surprised more people aren't talking about it.
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Recurrence-expression is a programmable superset of fold-expression
I read through the whole of https://github.com/seanbaxter/circle/blob/master/new-circle/README.md and man, I'm drooling. Awesome work, kudos.
What are some alternatives?
rust-raspberrypi-OS-tutorials - :books: Learn to write an embedded OS in Rust :crab:
raspberry-pi-os - Learning operating system development using Linux kernel and Raspberry Pi
linux - Linux kernel source tree
dts2hx - Converts TypeScript definition files (d.ts) to haxe externs (.hx) via the TypeScript compiler API
circle - A C++ bare metal environment for Raspberry Pi with USB (32 and 64 bit)
mdspan - Reference implementation of mdspan targeting C++23
cs140e-20win - cs140e course materials.
papers - ISO/IEC JTC1 SC22 WG21 paper scheduling and management
rust-raspberrypi-OS-tutoria
CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
duckduckgo-locales - Translation files for <a href="https://duckduckgo.com"> </a>
meta