roguelike
adventofcode
roguelike | adventofcode | |
---|---|---|
19 | 718 | |
80 | 65 | |
- | - | |
9.2 | 9.0 | |
6 days ago | 5 months ago | |
Zig | Scala | |
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
roguelike
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Sharing Saturday #447
Latest release
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Sharing Saturday #443
Oathbreaker (GitHub, initial writeup)
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Sharing Saturday #438
Try out the latest release! Actually, don't bother.
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Feedback Friday #61 - Oathbreaker
But there is... only it's not in-game, it's in the online docs. I guess I'll have to find a way to put it in-game if I want to keep some hope of folks understanding it.
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Sharing Saturday #436
I ditched the idea of completing the in-game tutorial for this release, instead opting to have a walkthrough in the docs. See it here (It's not... quite done yet though. I still need to upload those GIFs and such.)
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Sharing Saturday #425
Oathbreaker (GitHub, initial writeup)
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Sharing Saturday #424
Try out the latest release!
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Sharing Saturday #423
For anyone else who wants to use it: the code is here, but note that there is a lot of cleanup for me to do before I can make it a standalone library as zig-sentry. I hope to complete it slowly over the course of the next few weeks, but no promises.
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Sharing Saturday #421
Try out the latest release! Or use the Replit (Use fullscreen and press Ctrl+L since the starting window size is too small.)
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Sharing Saturday #420
Replit. Note that you'll need to enable fullscreen and hit Ctrl+L as the starting console window is too small. Keybindings are listed here.
adventofcode
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-❄️- 2023 Day 6 Solutions -❄️-
On GitHub.
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-🎄- 2022 Day 21 Solutions -🎄-
My Scala solution – to be cleaned up.
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Advent of Code (in MiniScript), Day 18
Welcome back to my series of Advent of Code solutions in MiniScript! Day 18 was pretty straightforward, though it presents some interesting choices in how to represent the data -- choices I'm not sure I made optimally.
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-🎄- 2022 Day 18 Solutions -🎄-
My Scala solution.
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Late bloomers (that started life closer to 30), how are things going for you?
And I've solved all of the Advent of Code problems so far this year, which is utterly unimportant but still brings me joy.
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Coding/programming is absolutely fantastic
If you'd enjoy some coding challenges, advent of code (https://adventofcode.com/) is currently going on.
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Advent of Code (in MiniScript), Day 17
Welcome back to my series of Advent of Code solutions in MiniScript! In Day 17 we got to (sort of) play Tetris. Five different Tetris-like shapes fall into a pit, moved left or right on each step according to the input. The first task is to see how high this stack will grow after 2022 blocks have been dropped in.
- Can someone give me a good idea for C# console app I could make?
- The Empty List
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Advent of Code (in MiniScript), Day 16
Welcome back to my series of Advent of Code solutions in MiniScript! Day 16 was... how to put this?
What are some alternatives?
BrogueLite - This repository is deprecated. Please see Brogue Lite at the new repository.
codewars.com - Issue tracker for Codewars
bevy - A refreshingly simple data-driven game engine built in Rust
bitburner - Bitburner Game
BevyRoguelike - Roguelike game using Rust and the Bevy engine
LeetCode - This is my LeetCode solutions for all 2000+ problems, mainly written in C++ or Python.
tcod_tutorial_v2
Exercism - Scala Exercises - Crowd-sourced code mentorship. Practice having thoughtful conversations about code.
ball-smash-dungeon - ball physics roguelike
developer-roadmap - Interactive roadmaps, guides and other educational content to help developers grow in their careers.
flotsom_rl - Flotsom Roguelike
Advent-of-Code - Advent of Code