roguelib
Pseudo-curses ASCII game headers for use with raylib C/C++ (by leftbones)
dungeonbash
Martin's Dungeon Bash, a roguelike game. (by fluffymormegil)
roguelib | dungeonbash | |
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1 | 2 | |
2 | 4 | |
- | - | |
0.0 | 10.0 | |
about 2 years ago | almost 13 years ago | |
C | C++ | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
roguelib
Posts with mentions or reviews of roguelib.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-15.
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C Roguelike Resources?
Not sure if you're familiar with Raylib, but I have a side project that is making a small roguelike header library to be used with Raylib, you can see it here: https://github.com/leftbones/roguelib
dungeonbash
Posts with mentions or reviews of dungeonbash.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-06.
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How exactly does one go about creating an RL?
You won't be able to follow it very well if you don't know C, but you can try skimming through the source code to Martin's Dungeon Bash (the .cc and .hh files). The whole thing only comes to around 180 pages if printed out and is a complete roguelike built on top of very minimal support libraries. Even if you can't follow all of the code logic yet, you can get a full look at what a complete roguelike looks like written down.
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C Roguelike Resources?
If you want to study a simpler C project, Dungeon Bash is a small complete game (using curses, so no fancy UI framework ideas there) that you can pretty much read all the way through and get some idea how a C program is put together.
What are some alternatives?
When comparing roguelib and dungeonbash you can also consider the following projects:
rogue - Original Rogue Game (5.4.4)
angband - A free, single-player roguelike dungeon exploration game
breakhack - A casual coffee-break roguelike
ncurses-game
NetHack - Official NetHack Git Repository