rodio
FFmpeg
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rodio | FFmpeg | |
---|---|---|
9 | 485 | |
1,585 | 42,374 | |
2.8% | 2.5% | |
6.9 | 10.0 | |
4 days ago | about 13 hours ago | |
Rust | C | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rodio
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Yew + Tauri WASM Desktop App - Methods of Local Filesystem Access
I'm currently working on creating a desktop app with web UI using Yew (wasm32-unknown-unknown), and Tauri for the desktop packaging side of things. In this particular case, I'd like to be able to play audio files from the user's local filesystem using the rodio crate, and also to process text files for purposes such as configuration, for example by using the csv crate. I know for absolute certain that the app will only be run in a desktop context, i.e, Windows, Linux and MacOS, and therefore will always have a filesystem physically existent despite any WASM sandboxing (which I'm aware of, hence asking for any possible methods).
I'm currently working on creating a desktop app with web UI using Yew, and Tauri for the desktop packaging side of things. In this particular case, I'd like to be able to play audio files from the user's local filesystem using the rodio crate, and also to process text files for purposes such as configuration, for example by using the csv. I know for absolute certain that the app will only be run in a desktop context, i.e, Window, Linux and MacOS, and therefore will always have a filesystem physically existent despite any WASM sandboxing (which I'm aware of, hence asking for any possible methods).
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An alternative to FFmpeg?
There's symphonia for audio, although it's quite low-level. rodio is a better choice if you just want to play some sounds.
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Introducing the Music Player: A High-Performance, Extensible Application for Digital Audio Playback
The Music Player is based on Rodio, which is a high-performance audio playback library for Rust, and Symphonia, which is a Rust library for working with music metadata and audio decoding. This allows the Music Player to provide high-quality audio playback and management.
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What is the simplest way to play an audio sample, across platforms, including web?
https://crates.io/crates/rodio Its based on cpal and has basic necessities like resampler.
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Dungeoncrawler audio
I believe rodio is generally regarded as a good spot to start for audio in Rust. Open Game Art has a fair few tilesets, you could take a look there.
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Modify pitch and volume while a sound file is playing
I have tried the https://crates.io/crates/rodio crate already but I did not find a way to change the parameters while the background thread is playing the song.
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Streaming Youtube Audio/Video with Rust
I changed into mp3 cuz I didn't know how to use rodio to play other file format like m4a, because it needed symphonia and I could'nt find any example of symphonia on the internet.
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Symphonia v0.3: pure-Rust decoders for MP3, WAV, FLAC, AAC
Also, you can now use Symphonia as a backend in rodio.
FFmpeg
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Show HN: CompressX, my FFmpeg wrapper for macOS, made $9k in the last 4 months
GPL2
Since FFmpeg is GPL2, doesn’t that require CompressX to disclose its source code?
IANAL, apologies if I miss understand license requirements.
https://github.com/FFmpeg/FFmpeg?tab=License-1-ov-file
- Microsoft offered FFmpeg one-time payment instead of support contract
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Writing x86 SIMD using x86inc.asm (2017)
This turns out to be a lot of assembly macros to help write one x86 assembly. https://github.com/FFmpeg/FFmpeg/blob/master/libavutil/x86/x...
The sibling comment recommending compiler intrinsics is probably the best way to go for writing SIMD code. A mixture of `` style types and intrinsics to specify instructions is a solid 90% solution compared to assembly.
If you want that last 10%, I think macros are putting the emphasis in the wrong place. They're a somewhat easy way to build up a language abstraction which will work if held carefully, but I'm confident the dev experience using this abstraction when you write invalid code will be deeply confusing.
I would suggest to write a parser instead of the macros. That'll tell you clearly when the syntax is invalid (though possibly not with much precision) and it'll give you a place to put semantic analysis for where valid syntax encodes nonsense. Do the equivalent of the macro expansions on the parsed tree instead of on the text. Emit asm as the "back end".
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Video Generation with Python
You might have heard of FFMPEG or ImageMagick for image and video edition in a programmatic way. MoviePy is a Python module for video editing (Python wrapper for FFMPEG and ImageMagick). It provides functions for cutting, concatenations, title insertions, video compositing, video processing, and the creation of custom effects. It can read and write common video and audio formats and be run on any platform with Python 2.7 or 3+.
- I want some logically difficult c programs
- Looking for a good file converter for upload testing
- Best Way to Rip Rare DVDs?
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11 Ways to Optimize Your Website
There are many cloud-based tools and websites that can convert your images, but the problem with these tools is that you usually have to upload the files for them to be processed, and some of their services are not free. In this article, I'd like to introduce a piece of software called FFmpeg, which allows you convert the images locally with one simple command.
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AI-assisted removal of filler words from video recordings
To run the demo locally, be sure to have Python 3.11 and FFmpeg installed.
- Noob compression-ist here, looking to compress 10TB worth of video footage...
What are some alternatives?
Symphonia - Pure Rust multimedia format demuxing, tag reading, and audio decoding library
mpv - 🎥 Command line video player
rust-portaudio - PortAudio bindings and wrappers for Rust.
ffmpeg-python - Python bindings for FFmpeg - with complex filtering support
cpal - Cross-platform audio I/O library in pure Rust
OpenH264 - Open Source H.264 Codec
rust-fmod - A rust binding for the FMOD library
Exoplayer - An extensible media player for Android
rust-vst2 - VST 2.4 API implementation in rust. Create plugins or hosts.
hlsdl - C program to download VoD HLS (.m3u8) files
openal-rs
GStreamer - GStreamer open-source multimedia framework