clouds
three-csm
clouds | three-csm | |
---|---|---|
1 | 1 | |
2 | 289 | |
- | - | |
4.1 | 6.4 | |
about 1 year ago | 5 months ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
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clouds
three-csm
-
My try at creating a Counter-Strike inspired FPS with Three.js
Yes it's the default three.js lighting, if you want better performances you can use CSM (https://github.com/StrandedKitty/three-csm)
What are some alternatives?
shadertoy-react - 6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.
vite-plugin-glsl - :spider_web: Import, inline (and compress) GLSL shader files :electric_plug:
lively-audio-visualizer - Advanced and customizable Audio Visualizer for lively wallpaper
shader-park-core - A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Wordclock - The wallpaper is a clock that shows you the time in words instead of numbers like regular clocks.
shader-doodle - A friendly web-component for writing and rendering shaders.
shader-web-background - Displays GLSL fragment shaders as a website background. Supports offscreen buffers and floating point textures on almost any browser and hardware. Compatible with Shadertoy.