rocFFT VS rocPRIM

Compare rocFFT vs rocPRIM and see what are their differences.

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rocFFT rocPRIM
1 1
147 143
1.4% 3.5%
9.0 8.5
5 days ago 5 days ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rocFFT

Posts with mentions or reviews of rocFFT. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-29.

rocPRIM

Posts with mentions or reviews of rocPRIM. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-26.
  • Nvidia in the Valley
    5 projects | news.ycombinator.com | 26 Sep 2022
    > AMD doesn't have a library of warp-level/kernel-level/global "software primitives" like Cuda Unbound or Thrust either.

    The ROCm software primatives library is rocPRIM and the ROCm equivalent to Thrust is rocThrust.

    https://github.com/ROCmSoftwarePlatform/rocPRIM

What are some alternatives?

When comparing rocFFT and rocPRIM you can also consider the following projects:

VkFFT - Vulkan/CUDA/HIP/OpenCL/Level Zero/Metal Fast Fourier Transform library

hipCUB - Reusable software components for ROCm developers

HIP-CPU - An implementation of HIP that works on CPUs, across OSes.

core - Decentralized Fog Computing Platform

rocm-arch - A collection of Arch Linux PKGBUILDS for the ROCm platform

AdaptiveCpp - Implementation of SYCL and C++ standard parallelism for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications adapt themselves to all the hardware in the system - even at runtime!

OceanFFT - OpenGL Demo: Simulating Ocean Waves with FFT

Bolt - Bolt is a C++ template library optimized for GPUs. Bolt provides high-performance library implementations for common algorithms such as scan, reduce, transform, and sort.

aomp - AOMP is an open source Clang/LLVM based compiler with added support for the OpenMP® API on Radeon™ GPUs. Use this repository for releases, issues, documentation, packaging, and examples.

alpaka - Abstraction Library for Parallel Kernel Acceleration :llama: