roadroller VS stackie

Compare roadroller vs stackie and see what are their differences.

stackie

A little stack machine for making textures (by Lerc)
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roadroller stackie
5 1
283 69
- -
0.0 2.6
almost 2 years ago over 2 years ago
JavaScript HTML
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

roadroller

Posts with mentions or reviews of roadroller. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-13.
  • Mini Metroidvania in 13KB of JavaScript
    2 projects | news.ycombinator.com | 13 Sep 2022
  • Show HN: Micro LZMA decoder (x86 assembly code golf)
    6 projects | news.ycombinator.com | 6 Jun 2022
    Crinkler [1] is a popular compressor-linker for 1--8 KB demos and its decompressor (partially embedded in a PE header) is probably around 1--200 bytes. Later efforts like oneKpaq [2] also have a comparable decompressor size.

    If you don't mind a shameless plug and a slightly larger decompressor (about 500 bytes in JS) for better compression, my Roadroller [3] might fit the bill as well.

    [1] https://github.com/runestubbe/Crinkler

    [2] https://github.com/temisu/oneKpaq

    [3] https://lifthrasiir.github.io/roadroller/

  • Game Boy Wordle clone: How to compress 12972 five-letter words to 17871 bytes
    12 projects | news.ycombinator.com | 19 Feb 2022
    Roadroller [1] is probably a borderline general purpose compression algorithm, and with some automatic parameter tuning it results in 12,170 bytes estimated [2], at the expense of a lot of memory. "Estimated" because the algorithm was originally meant to be recompresssed in a ZIP file, so it doesn't bother to generate the smallest JS file in terms of uncompressed size (yet).

    [1] https://lifthrasiir.github.io/roadroller/ (the exact parameters: golf.horse dataset; input mode text; action write to document; # contexts 12 with 12,15,49,50,70,79,96,97,131,154,292,353; pollute the global scope; max memory usage 150 MB; precision 16; learning rate 1333; model max count 11; model base divisor 14; dynamic model flags -1; # abbreviations 64)

  • Cat Goric: Escape from the Warp Chamber - Post-Mortem
    11 projects | dev.to | 19 Sep 2021
    And compressed final code even more with Roadroller (reduced 1.3 KB in the zip). And used ECT to recompress the zip (reduced 300 KB).
  • Q1K3
    6 projects | news.ycombinator.com | 13 Sep 2021
    I'm honored that Q1K3, in addition to many other entries to js13kGames 2021, is compresed with Roadroller [1], which is the reason that its source code is basically a random-looking string plus some bit of JS code.

    [1] https://github.com/lifthrasiir/roadroller/

stackie

Posts with mentions or reviews of stackie. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-13.
  • Q1K3
    6 projects | news.ycombinator.com | 13 Sep 2021
    I like the idea of TTT. When I discovered the JS13k I made a Texture generator ( https://github.com/Lerc/stackie ) with for a game that I never quite got around to. I didn't make that game but I have used Stackie in a heap of projects.

    Mine came in at a whopping 2k but could generate some very nice stuff from compact strings.

    Looking at the different approach of TTT. I wonder if I could rip out the core of Stackie that makes a (x,y)=>number and add it as a layer to TTT.

What are some alternatives?

When comparing roadroller and stackie you can also consider the following projects:

js13k-2021 - Game created for the Js13kGames competition from 2021.

q1k3 - A tiny FPS for js13k

wordle - Finding optimal play in the game of wordle

gb-wordyl - A word game for the Nintendo Game Boy / Color, Analogue Pocket, Mega Duck

wasmboy - Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️

wordle-trie-packing - Wordle clones are everywhere, but who is thinking about the bandwidth?

TypeScript - TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

squoosh - Make images smaller using best-in-class codecs, right in the browser.

ect-bin - Efficient-Compression-Tool Binaries

khan-js13k

StegCloak - Hide secrets with invisible characters in plain text securely using passwords 🧙🏻‍♂️⭐