roadroller
squoosh
roadroller | squoosh | |
---|---|---|
5 | 267 | |
283 | 20,981 | |
- | 1.2% | |
0.0 | 5.8 | |
almost 2 years ago | 6 days ago | |
JavaScript | TypeScript | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
roadroller
- Mini Metroidvania in 13KB of JavaScript
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Show HN: Micro LZMA decoder (x86 assembly code golf)
Crinkler [1] is a popular compressor-linker for 1--8 KB demos and its decompressor (partially embedded in a PE header) is probably around 1--200 bytes. Later efforts like oneKpaq [2] also have a comparable decompressor size.
If you don't mind a shameless plug and a slightly larger decompressor (about 500 bytes in JS) for better compression, my Roadroller [3] might fit the bill as well.
[1] https://github.com/runestubbe/Crinkler
[2] https://github.com/temisu/oneKpaq
[3] https://lifthrasiir.github.io/roadroller/
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Game Boy Wordle clone: How to compress 12972 five-letter words to 17871 bytes
Roadroller [1] is probably a borderline general purpose compression algorithm, and with some automatic parameter tuning it results in 12,170 bytes estimated [2], at the expense of a lot of memory. "Estimated" because the algorithm was originally meant to be recompresssed in a ZIP file, so it doesn't bother to generate the smallest JS file in terms of uncompressed size (yet).
[1] https://lifthrasiir.github.io/roadroller/ (the exact parameters: golf.horse dataset; input mode text; action write to document; # contexts 12 with 12,15,49,50,70,79,96,97,131,154,292,353; pollute the global scope; max memory usage 150 MB; precision 16; learning rate 1333; model max count 11; model base divisor 14; dynamic model flags -1; # abbreviations 64)
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Cat Goric: Escape from the Warp Chamber - Post-Mortem
And compressed final code even more with Roadroller (reduced 1.3 KB in the zip). And used ECT to recompress the zip (reduced 300 KB).
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Q1K3
I'm honored that Q1K3, in addition to many other entries to js13kGames 2021, is compresed with Roadroller [1], which is the reason that its source code is basically a random-looking string plus some bit of JS code.
[1] https://github.com/lifthrasiir/roadroller/
squoosh
-
SVG Viewer – View, edit, and optimize SVGs
Here's another handy tool that I use: https://squoosh.app/
- Jpegli: A New JPEG Coding Library
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Optimizing Images for Developer Blogs
Squoosh: A webpage that allows you to quickly optimize images for your blog.
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Building an online image compressor
One of the most complete image compressor out there, squoosh.app by Google, uses web assembly for decoding/encoding images and it works pretty well.
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Improve performance of Go serving a React frontend
First off you want to shrink your images. Every mb your page is the more it will hurt your score. I use https://squoosh.app/
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Power Consumption of JPEG, WebP, and AVIF
https://squoosh.app/
Having a quick look at squoosh, it uses lossy compression of webp by default.
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What makes a page rank well?
Size images appropriately (https://squoosh.app/ can be used for this). Ideally, the size of the image should be kept below 100 KB.
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my live site keeps jumping back to the top of the page while I'm using it
if your images a large file size, remove them from the page, reduce file size, and place new reduced file size images in their place - publish the site to bring the new pics live - clear your cache - go the page and test it (good tool to reduce image file size is Google Squoosh - https://squoosh.app/ )
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Can anyone recommend any decent plugins that let me adjust jpg quality on export for web,
I'm just exporting normally from Figma, but then using squoosh.app (browser based) to adjust quality/compression and even for making sure png files are optimized for prod.
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Clan creating invalid photo [HELP]
Hey I see your friend made a clan, but this guy found a workaround here if you still need it. I just used https://squoosh.app/ to basically save a new copy of the image and that worked
What are some alternatives?
js13k-2021 - Game created for the Js13kGames competition from 2021.
sharp - High performance Node.js image processing, the fastest module to resize JPEG, PNG, WebP, AVIF and TIFF images. Uses the libvips library.
wordle - Finding optimal play in the game of wordle
oxipng - Multithreaded PNG optimizer written in Rust
gb-wordyl - A word game for the Nintendo Game Boy / Color, Analogue Pocket, Mega Duck
ImageOptim - GUI image optimizer for Mac
wasmboy - Game Boy / Game Boy Color Emulator Library, 🎮written for WebAssembly using AssemblyScript. 🚀Demos built with Preact and Svelte. ⚛️
go-unsplash - Go Client for the Unsplash API
q1k3 - A tiny FPS for js13k
Mono - Mono open source ECMA CLI, C# and .NET implementation.
wordle-trie-packing - Wordle clones are everywhere, but who is thinking about the bandwidth?
devilbox - A modern Docker LAMP stack and MEAN stack for local development