rmoo VS mica

Compare rmoo vs mica and see what are their differences.

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rmoo mica
2 1
8 0
- -
1.8 10.0
9 months ago over 1 year ago
Emacs Lisp C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rmoo

Posts with mentions or reviews of rmoo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-23.
  • Show HN: I rewrote the 1990's LambdaMOO server from scratch
    8 projects | news.ycombinator.com | 23 Sep 2023
    I've done the "whole new thing" before, too. 20ish years ago, tho I only have a few fragments of what I worked on back then: https://github.com/rdaum/mica being one of them I found on an old drive. Not complete.

    But sticking with compatibility has allowed me to enforce development discipline, basically. And then I'll move it onwards from there.

    Re: world state / transactions -- yeah, basically all I/O and mutations happen in a transactional context, and then at commit time conflicts are resolved; if they're not resolve-able, the transaction is retried in a new state. As for overhead, yes potentially maybe a lot, but it's also a solvable problem; this is how an MVCC SQL database (like, even Postgres) works. TLDR it's likely inefficient now, but I believe I can make it efficient. And I think it's the best to solve the shared world state problem and still meet user's expectations of consistency.

    Re: the MOO client, it's `rmoo.el`: https://github.com/lisdude/rmoo -- it's been around for a long time (25, 30 years?) and it and/or MOO.el (another emacs one) are how/why I learned emacs in the first place. I had to patch my local copy to make it work with emacs 29.1.

  • 1980: MUD
    2 projects | news.ycombinator.com | 11 Mar 2021
    A friend of mine maintains a fork of RMOO, an Emacs MOO/MUD client. You might find it interesting: https://github.com/lisdude/rmoo

mica

Posts with mentions or reviews of mica. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-23.
  • Show HN: I rewrote the 1990's LambdaMOO server from scratch
    8 projects | news.ycombinator.com | 23 Sep 2023
    I've done the "whole new thing" before, too. 20ish years ago, tho I only have a few fragments of what I worked on back then: https://github.com/rdaum/mica being one of them I found on an old drive. Not complete.

    But sticking with compatibility has allowed me to enforce development discipline, basically. And then I'll move it onwards from there.

    Re: world state / transactions -- yeah, basically all I/O and mutations happen in a transactional context, and then at commit time conflicts are resolved; if they're not resolve-able, the transaction is retried in a new state. As for overhead, yes potentially maybe a lot, but it's also a solvable problem; this is how an MVCC SQL database (like, even Postgres) works. TLDR it's likely inefficient now, but I believe I can make it efficient. And I think it's the best to solve the shared world state problem and still meet user's expectations of consistency.

    Re: the MOO client, it's `rmoo.el`: https://github.com/lisdude/rmoo -- it's been around for a long time (25, 30 years?) and it and/or MOO.el (another emacs one) are how/why I learned emacs in the first place. I had to patch my local copy to make it work with emacs 29.1.

What are some alternatives?

When comparing rmoo and mica you can also consider the following projects:

toaststunt - A network accessible, multi-user, programmable, interactive system for the creation of MOOs / MUDs.

mudmixer - MUDMixer is an add-on for MUD clients that enriches the gaming experience with connection mixing functionality and a variety of other features.

tinyfugue - TinyFugue - Rebirth

fastglobal - Fast no copy globals for Elixir & Erlang.

nmoo - An enhanced LambdaMOO-like MOO

EtaMOO - A new implementation of the LambdaMOO server

moor - A rewrite of the classic LambdaMOO server; but in Rust and on a modern tech stack