riot VS hyperapp

Compare riot vs hyperapp and see what are their differences.

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riot hyperapp
4 9
14,621 18,733
0.4% -
7.1 7.0
13 days ago 27 days ago
JavaScript JavaScript
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of riot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-17.


Posts with mentions or reviews of hyperapp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-05.
  • Popular 'coa' NPM library hijacked to steal user passwords
    3 projects | | 5 Nov 2021
    Personally, I try my best to avoid bringing in dependencies as much as possible, and try to limit my exposure to only dependencies with low/shallow transitive dependency counts. Unfortunately, this is pretty hard, especially in corporate settings. What we need more of are the opposite of what we've been collectively praising: we need more monolithic packages. Case in point: lodash.template is currently vulnerable with no mitigation, even though lodash itself is not. That's just sloppy publishing practices. Esbuild is a great start over the webpack/babel maze of dependencies. There's a stdlib effort along those lines that hopefully would also help. There's a bunch of micro-frameworks that are used in production just fine and have little to no dependencies.
  • Angular Is Rotten to the Core
    9 projects | | 4 Nov 2021
    Even better than JSX is straight up hyperscript or something like @hyperapp/html[1]. JSX feels like a cumbersome attachment in comparison.


    9 projects | | 4 Nov 2021
    > JSX is valid JS. It is converted down to the same thing as what you describe, function calls to React.createElement().

    This is disingenuous. Browsers do not understand JSX, nor do most JavaScript engines. TypeScript also gets transpiled to JavaScript -- it is not valid JavaScript in and of itself, you require a build step. We can argue semantics, but I think it's pretty clear what I meant.

    > You could even alias all the elements to function names

    You've just recreated what I mentioned two comments above in this same comments thread. :) See:

    This is what I'm arguing for over something like JSX.

  • Leveraging JS Proxies for the DOM
    2 projects | | 9 Sep 2021
    Using a proxy to create elements! While this clearly applies to Hyperapp (a "tiny framework for building hypertext applications"), there's no reason why this couldn't apply to vanilla JS.
  • Migrating a React codebase to web components
    4 projects | | 2 Aug 2021
    The extension was originally written using vanilla JavaScript in 2015. As the codebase grew in complexity, it became difficult to maintain the UI. I wanted a tiny framework to help me organise the interface into components. I chose hyperapp for its small bundle size and seemingly easy API. It wasn’t that straightforward to learn after all and the documentation was lacking at the time.
  • Comparing Vue.js to new JavaScript frameworks
    3 projects | | 28 Jun 2021
    Like the other frameworks we’ve looked at so far, Hyperapp is not very popular. However, its small community actively works to improve the framework. At the time of this post, Hyperapp does not have a website and its documentation is not nearly as detailed as Vue’s. To learn more about how Hyperapp works, check out this simple tutorial that its creators developed.
  • What is the best engine for incremental games?
    1 project | | 7 Jun 2021
    I'm currently working on a game using Hyperapp , it's small and very focused UI framework. It might be worth a look if you've used React or similar elsewhere. I'm still working through integrating it so I can't yet say whether it's a good fit for incremental games. Let me know what you think.
  • Hyperapp – Is It the Lightweight 'React Killer'?
    5 projects | | 30 Mar 2021
    Hyperapp isn’t really that new. It’s been around since the end of 2016 and gained a lot of popularity over this period. It’s gained over 18K GitHub stars on its repo and over 2.5K weekly downloads on NPM.
  • Self Hosted Domestica (budgets, meals, calendars, tasks, and more) Is Now Free
    1 project | | 21 Mar 2021
    You should checkout Hyperapp sometime (, I'd love to switch to it if I could ever wrap my head around how state works 😵

What are some alternatives?

When comparing riot and hyperapp you can also consider the following projects:

Mithril.js - A JavaScript Framework for Building Brilliant Applications

Vue.js - 🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

Svelte - Cybernetically enhanced web apps

Preact - ⚛️ Fast 3kB React alternative with the same modern API. Components & Virtual DOM.

Element UI - A Vue.js 2.0 UI Toolkit for Web

React - A declarative, efficient, and flexible JavaScript library for building user interfaces.

Aurelia 1 - The Aurelia 1 framework entry point, bringing together all the required sub-modules of Aurelia.

tape - tap-producing test harness for node and browsers

AngularJS - AngularJS - HTML enhanced for web apps!

Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.

Choo - :steam_locomotive::train: - sturdy 4kb frontend framework