rider-monogame
XNAGameStudio
rider-monogame | XNAGameStudio | |
---|---|---|
2 | 7 | |
26 | 654 | |
- | - | |
6.4 | 1.8 | |
about 1 month ago | 10 months ago | |
Kotlin | ||
MIT License | MIT License |
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rider-monogame
XNAGameStudio
- Possible to clone this game in Monogame? (Stronghold Crusader)
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Hey everyone! I'm looking to get into C# and Monogame!
There is also this GitHub https://github.com/simondarksidej/XNAGameStudio/wiki/RiemersArchiveOverview
- Are there any common practices/conventions that I should know about?
- Some tutorials for monogame
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docs
I agree with you, the wealth of XNA documentation that's out there will be largely compatible with MonoGame, if not fully. In fact, I think MS still hosts XNA documentation. There's also http://rbwhitaker.wikidot.com/xna-tutorials and https://github.com/simondarksidej/XNAGameStudio/wiki/RiemersArchiveOverview for some tutorial approaches with lots of examples.
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Challenge: Year one degree student- 10 days to create a game in Monogame. Starting from scratch.
Riemers is great. Gets advance and mostly 3d content, but the first series is 2d and has been recently updated for MonoGame: https://github.com/SimonDarksideJ/XNAGameStudio/wiki/RiemersArchiveOverview
- Where To Start My MonoGame Development Journey
What are some alternatives?
TiledCS - TiledCS is a dotnet library for loading Tiled tilesets and maps
awesome-monogame - A collection of interesting libraries/tools for Monogame based game projects
Monofoxe - Foxes made Monogame easy.
Xelmish - XNA + Elmish - 2D game development framework with F#
intellij-platform-plugin-template - Template repository for creating plugins for IntelliJ Platform
Arch.Extended - Extensions for Arch with some useful features like Systems, Source Generator and Utils.
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
idea-plugin-example - JetBrains IDEA plugin pedagogical example w/ testing
MonoGame - One framework for creating powerful cross-platform games.
interface-jetbrains - The continuous feedback plugin for JetBrains IDEs
Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.