rewtro
matter-js
rewtro | matter-js | |
---|---|---|
5 | 9 | |
324 | 15,952 | |
- | - | |
0.0 | 7.0 | |
about 2 years ago | about 2 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rewtro
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85-Byte Snake Game
If you enjoy making games in QR codes you should check out https://github.com/kesiev/rewtro
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Retro personal computer ads from the 1980s
I think the novel and interesting tech is still happening, its just that without the colorful ads for it on TV, and without the software being packaged up and sold with pretty box art that you can physically hold, it doesn't feel as much like a capital-E Experience. It's probably the Internet's fault that we don't do things like that anymore, but the upside is that we now have access to so many ideas and applications from all over, even ones that aren't commercially viable.
Some that look exciting to me are: an AI that lets you animate still photos realistically [1], a simple website that guides you to discover new parks, eateries, and other places near you [2], an AI that colorizes old black-and-white photos/video [3], a Street View style map of the game world from "The Legend of Zelda: Breath of the Wild", with some 1st person 360 degree photos [4], and a tiny game engine that lets you distribute your whole game physically via printed QR codes [5].
If marketing and graphic design people ever felt like getting together to do some 'side projects', I vote that they should make print ads for apps/websites that they like :)
[1] https://github.com/AliaksandrSiarohin/first-order-model
[2] https://randomlocation.xyz (https://randomlocation.xyz/help.txt for customization)
[3] https://github.com/jantic/DeOldify
[4] https://nassimsoftware.github.io/zeldabotwstreetview/
[5] https://github.com/kesiev/rewtro
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Storing Games In A QR Code
Another "game in a barcode (or three)" project: https://github.com/kesiev/rewtro
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QR codes are technically a type of optical storage media... putting them in the same category as CDs and DVDs.
Here's something you might find interesting - an 8 bit virtual console which uses QR codes to store video games. I came across it a few weeks ago and think it's pretty neat.
- Paper Videogame Cartridges
matter-js
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Copying Angry Birds with nothing but AI
Do you think this worked so cleanly because there is a tutorial similar to this and its in the dataset?
https://github.com/liabru/matter-js/wiki/Tutorials
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Draggable physics button? How would you create such an effect?
If you don't want to create your own physics engine, there are also existing ones like matter.js.
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Advice about useful libraries to create a 2D car game (hill climb racing style)
A physics engine for the basic stuff (colisions with the terrain, gravity, rigid body mechanics, suspension springs...) would be great and I think Matter.js it's a great option
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Phaser vs PixiJS for making 2D games
Another option is to add a third-party physics library such as Matter.js, although setting up and integrating the physics library can be tricky. If you need physics in your game, especially more complex physics effects, Phaser is a better choice.
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Canvas Liquid Effect using Matter.js and SVG Filters
I have created a demonstration for liquid (or gooey) effect on HTML Canvas using Matter.js and SVG Filters.
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Server side game collisions
I recently came across this library: https://github.com/liabru/matter-js
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Is there a good JavaScript library for 2D collision?
This was a bold faced lie. Matter.js has no continuous collision detection. You wasted so much of my time I hope you are mildly inconvenienced in the near future! https://github.com/liabru/matter-js/issues/5
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Matter.js z-index?
https://github.com/liabru/matter-js/issues/243 was a bit confusing. The solutions in this thread don't seem to work for me, and i cant find any information elsewhere.
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Walking AI: Simple Neural Network from Scratch
Over half of the source code is just making the robots exist. If you haven't used matter.js before, you can download it here. You can read the whole documentation here, but the functions we will need are:
What are some alternatives?
eudcc-decoder - React application that scans, decodes and validates EU Digital COVID-19 certificates, all in the browser.
kaboom.js - 💥 JavaScript game library
quadplay - The quadplay✜ fantasy console
melonJS - a fresh, modern & lightweight HTML5 game engine
stumge - HTML5 Microgame Engine that tries to bring an old school game development experience to the web
offscreen-canvas - Demo app using worker.Canvas
Octo - A Chip8 IDE
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
Projectile-Motion-Simulation - A simple projectile motion simulator made made using matter.js , it looks cool and ofc gonna help you see physically accurate projectile motion
rotz - Retro of the Zombie is a text based roguelike game for NEC PC-8201 laptop computer.
Pattern-Script - Open Source HTML5 Game Engine based on PuzzleScript