revs-beebasm
Fully documented and annotated source code for Revs on the BBC Micro (by markmoxon)
apple2_hgrbyte
Explore the Apple 2 HGR amd DHGR esoteric screen layout with bit twiddling and byte manipulation. (by Michaelangel007)
revs-beebasm | apple2_hgrbyte | |
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2 | 2 | |
28 | 7 | |
- | - | |
6.9 | 2.0 | |
2 months ago | 10 months ago | |
Assembly | Assembly | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
revs-beebasm
Posts with mentions or reviews of revs-beebasm.
We have used some of these posts to build our list of alternatives
and similar projects.
apple2_hgrbyte
Posts with mentions or reviews of apple2_hgrbyte.
We have used some of these posts to build our list of alternatives
and similar projects.
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The Apple Event logo looks pretty good in mono High Res (HGR) as well!
In my 40+ years of doing graphics programming I've never heard the term color attribute used to describe the high bit / pixel shift. But then again I don't do a lot of reading W.R.T Apple 2 graphics due to personal experience of just using it. =P
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Pixel editor software?
Another bare-bones alternative is my HGR Byte Editor. Includes both HGR and DGHR pixels editors and assembly source.
What are some alternatives?
When comparing revs-beebasm and apple2_hgrbyte you can also consider the following projects:
json65 - A JSON parser written in 6502 assembly language.
appler - Apple ][ emulator for MS-DOS, written in 8088 assembly
NES-dev - A simple NES game written in 6502 assembly
a2d - Disassembly of the Apple II Desktop - ProDOS GUI
beebjit - A very fast BBC Micro emulator.
sunset - Retro sunset scene on NES
PLASMA - Proto Language AsSeMbler for All (formerly Apple)
c64-elite-flicker-free - A patch for Commodore 64 and Plus/4 Elite that removes the flicker
c64_asm_book_listings - Listings from Commodore 64 Assembly books
gridrunner - Gridrunner (1982) by Jeff Minter
revs-beebasm vs json65
apple2_hgrbyte vs appler
revs-beebasm vs NES-dev
apple2_hgrbyte vs a2d
revs-beebasm vs beebjit
apple2_hgrbyte vs sunset
revs-beebasm vs PLASMA
apple2_hgrbyte vs PLASMA
revs-beebasm vs c64-elite-flicker-free
apple2_hgrbyte vs c64_asm_book_listings
revs-beebasm vs sunset
apple2_hgrbyte vs gridrunner