retro-assembly
chrgfx
retro-assembly | chrgfx | |
---|---|---|
4 | 1 | |
87 | 57 | |
- | - | |
9.4 | 2.0 | |
11 days ago | 5 days ago | |
TypeScript | C++ | |
MIT License | MIT License |
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retro-assembly
chrgfx
-
C++ Show and Tell - April 2022
I wrote a retro hardware, tile-based graphics conversion library a while back - chrgfx . It was my first decent-sized C++ project and looking at some the code now makes me wince, but it's pretty solid. I'd like to refactor it eventually. Any comments are certainly appreciated.
What are some alternatives?
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EmulatorJS - The official home of the EmulatorJS project
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rodin - Modern C++17 finite element method and shape optimization framework.
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
ctcsound - Python Bindings for Csound using ctypes. Can be used from python2.x and python3.x as well.