retrace.gl
Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in your browser! 🎉 (by stasilo)
codemirror-lang-janet
Janet support for CodeMirror 6 (by ianthehenry)
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retrace.gl | codemirror-lang-janet | |
---|---|---|
1 | 1 | |
189 | 7 | |
- | - | |
0.0 | 1.1 | |
12 months ago | about 1 year ago | |
JavaScript | TypeScript | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
retrace.gl
Posts with mentions or reviews of retrace.gl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-06.
-
Show HN: Make 3D art in your browser using Lisp and math
I've written a tool somewhat similar that can export meshes of sdf's created using a javascript api, check it out: https://github.com/stasilo/retrace.gl
codemirror-lang-janet
Posts with mentions or reviews of codemirror-lang-janet.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-06.
-
Show HN: Make 3D art in your browser using Lisp and math
It's CodeMirror! All I had to do was write a Janet grammar for it -- very easy to do. CodeMirror is pretty amazing -- I was able to implement the "edit values with your mouse" by just asking CodeMirror for the syntax node under the cursor, checking if it parsed as a number, and if so replacing it with a different string.
https://codemirror.net/
https://github.com/ianthehenry/codemirror-lang-janet
I went with CodeMirror after reading this post that compares a few different editor components: https://blog.replit.com/codemirror and I've been super happy with it.
What are some alternatives?
When comparing retrace.gl and codemirror-lang-janet you can also consider the following projects:
laiza-image-gen - Random abstract image generator
colorchord - Chromatic Sound to Light Conversion System
hawk-dove-game - Hawk And Dove Game for fx(hash)
audiolink - Audio reactive prefabs for VRChat
glicol - Graph-oriented live coding language and music/audio DSP library written in Rust
implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...
commands - Collection of editing commands for the CodeMirror code editor
retrace.gl vs laiza-image-gen
codemirror-lang-janet vs colorchord
retrace.gl vs hawk-dove-game
codemirror-lang-janet vs audiolink
retrace.gl vs glicol
codemirror-lang-janet vs implicit
retrace.gl vs implicit
codemirror-lang-janet vs commands
retrace.gl vs colorchord
codemirror-lang-janet vs glicol
retrace.gl vs audiolink
retrace.gl vs commands