resolv VS ebitenui

Compare resolv vs ebitenui and see what are their differences.

resolv

A Simple 2D Golang collision detection and resolution library for games (by SolarLune)

ebitenui

User interface engine and widget library for Ebiten [Moved to: https://github.com/ebitenui/ebitenui] (by mcarpenter622)
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
featured
resolv ebitenui
1 4
406 261
- -
4.3 10.0
3 months ago over 1 year ago
Go Go
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

resolv

Posts with mentions or reviews of resolv. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-27.

ebitenui

Posts with mentions or reviews of ebitenui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-27.
  • EbitenUI
    1 project | /r/ebitengine | 31 Dec 2022
    So I thought I would share an example of my usage of Ebitengine and Ebitenui. Since the original library was put into archive mode, I have decided to fork it and have been making necessary improvements on my own. If you have any questions on how to use the library please feel free to reach out!
  • UI Rebuild - 1
    1 project | /r/dmndev | 31 Dec 2022
    Since I made the decision to use Ebitengine for my UI I've been working hard on building the various screens for the game starting with the Login screen. In that time, I've completed building most of the features for the login screen as well as numerous updates to my fork of Ebitenui. I found there were several deficits in the library that I needed to resolve:
  • 2D MMO UI being built in Ebitengine!
    4 projects | /r/ebitengine | 27 Dec 2022
    The only UI library I found for Ebitengine (ebitenui) was deprecated and inadequate. I have forked it for my use-case and added a couple new features (TextArea with linewrap, progress bars). https://github.com/mcarpenter622/ebitenui
  • Ebitengine Testing Update 2
    1 project | /r/dmndev | 22 Dec 2022
    My next testing steps will be to integrate ganim8 into the character object so that its more than a red box. Then I will start trying to integrate a basic UI based on my own personal fork of ebitenui -> https://github.com/mcarpenter622/ebitenui where I included the TextArea and ProgressBar initial implementations

What are some alternatives?

When comparing resolv and ebitenui you can also consider the following projects:

Ebiten - Ebitengine - A dead simple 2D game engine for Go

tiled - Flexible level editor

Oak - A pure Go game engine

Pixel - A hand-crafted 2D game library in Go

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

termloop - Terminal-based game engine for Go, built on top of Termbox

go-sdl2 - SDL2 binding for Go

g3n - Go 3D Game Engine (http://g3n.rocks)

go-astar - Go implementation of the A* search algorithm

gonet - A Game Server Skeleton in golang.

Pitaya - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.

engo - Engo is an open-source 2D game engine written in Go.