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RenPy
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Lessons from Open-Source Game Projects
Ren'Py - Visual Novel Engine. Python, Cython, C
- Ask HN: Software to Develop Interactive Stories?
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cRPG's often have poor writing. Why is that?
Here are 2 interactive story game engines: * https://www.renpy.org/ * https://twinery.org/
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Having an issue with custom credits menu
###################################################### Credits label credits(): $ credits_speed = 20 scene black show text '''{b}Blabla:{/b}\n\n{i}Me{/i}\n\n\n {b}Clacla:{/b}\n\n{i}You{/i}\n\n\n {b}Dladla:{/b}\n\n {i}He{/i}\n\n\n {b}Hlahla:{/b}\n\n{i}She{/i}\n\n\n {b}Brrr:{/b}\n\n{i}Grrr{/i}\n\n\n {b}Drrr:{/b}\n\n{i}Hrrr{/i}\n\n\n\n\n Made with {a=https://www.renpy.org/}Ren'Py{/a} v[renpy.version_only]\n\n\n{b}Ren'Py License:{/b}\n[renpy.license!t]''' at Move((0.5, 1.0), (0.5, -1.0), credits_speed, xanchor=0.5, yanchor=0) with Pause(credits_speed+4) return init screen about(): tag menu add "main_menu" use game_menu(_("Credits"), scroll="viewport"): style_prefix "about" fixed: xalign 0.5 yalign 0.5 viewport id "vp": draggable True mousewheel True has vbox: spacing 3 textbutton _("whattheheeeeellll") action Jump("credits") init -1 style about_label is gui_label init -1 style about_label_text is label_text init -1 style about_text is gui_text init -1 style about_label_text: size gui.label_text_size
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How would I make a visual novel on Mv?
You can also check https://www.renpy.org/
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Here are some screenshots from my recently finished visual novel about Fischl, "Wahn und Traum"! (incidentally free to play now and findable in the comments)
I can't speak for in-game stuff, but I encourage anyone who wants to to try making a visual novel! It's way easier than you'd think it is. The only tools I really used were Ren'Py (the engine), CSP and Paint.net (for the art), and KKT (for the models).
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Otome game companies to work for
If you want full creative control, I would suggest going your own way and making indie games. The visual novel engine, Ren'py, is free to use and fairly easy to learn. They have a lot of helpful resources including Lemmasoft Forums, which is a great place to ask questions and find talent such as artists (we found our sprite/CG artist, BG artist, and GUI artist here, along with one of our voice actors).
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Hello, using ChatGPT as a text base game. I have some questions.
Make your text game, but not "within ChatGPT". Instead, make a game. You could use Ren'Py or really anything.
- Startup Issue
- Best way to approach a matching mechanic?
vngine-rs
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A cross platform petri net simulation library written in C
The main purpose for creating it was simulation of stories, and is meant to be used as save system in video games. I'm currently using it in multiple projects (pn-editor, VNgine).
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I just published a parser for a custom dialog format
I just created some dialog parsing library. It's meant for simulating interactive stories, for example dialogs in games. Originally it has been part of my visual novel engine and is still used by it. I just turned it into a new crate, now. I might want to use it in future games I make as well.
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I need help for my visual novel engine
I'm working on some visual novel engine for some time already, and currently need help about some features.
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Markdown inspired configuration languages
In my current project I use three different markdown inspired formats.
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Updates to my petri net editor
I'm already working on other programs to make use of these interactive story formats, like a visual novel engine (which doesn't use perti nets anymore).
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Introducing the first prototype of VNgine
You can see it here.
What are some alternatives?
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
TimedPetriNetEditor - [Application][Version 0.4.0][Functional] A timed Petri net and graph event editor and simulator combined to (max,+) algebra with wrapped API for Julia lang https://youtu.be/wsiF6u7DNVQ
ink - inkle's open source scripting language for writing interactive narrative.
pnet-simulator - Petri Net Simulator program
Godot - Godot Engine – Multi-platform 2D and 3D game engine
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
pns
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
pn-editor-core
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
pn-editor