render-bench VS jpeg2000-decoder

Compare render-bench vs jpeg2000-decoder and see what are their differences.

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render-bench jpeg2000-decoder
2 1
4 0
- -
6.6 6.0
7 days ago about 1 year ago
Rust Rust
GNU Lesser General Public License v3.0 only GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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render-bench

Posts with mentions or reviews of render-bench. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-24.
  • We're not really game yet.
    11 projects | /r/rust_gamedev | 24 Feb 2023
    render-bench -- scene update performance test fixture. This exercise rend3->wgpu->vulkan. It draws a city of identical buildings, then, from a second thread, periodically deletes half of them and re-creates them. If the stack is performing as intended, the updates from the second thread should not impact the frame rate from the main thread. But due to lock problems at the WGPU level, the frame time goes from 16ms to 700ms when the update happens.

jpeg2000-decoder

Posts with mentions or reviews of jpeg2000-decoder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-24.
  • We're not really game yet.
    11 projects | /r/rust_gamedev | 24 Feb 2023
    JPEG 2000 decoder test fixture. This exercises jpeg2k->jpeg2000-sys->OpenJPEG. The last one is in C, and valgrind shows it referencing un-initialized memory. It randomly segfaults. OpenJPEG has a long history of doing this, and has been the subject of several CERT security advisories. The author of jpeg2k has managed to contain the the problem by running OpenJPEG in a WASM sandbox. This keeps the program from crashing, but there is a 2.6x performance penalty. A bug report has been submitted to the OpenJPEG maintainers, who are funded by universities and companies but over 200 issues behind.

What are some alternatives?

When comparing render-bench and jpeg2000-decoder you can also consider the following projects:

Ambient - The multiplayer game engine

openjpeg - Official repository of the OpenJPEG project

thirdroom - Open, decentralised, immersive worlds built on Matrix

ui-mock

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

wgpu - Cross-platform, safe, pure-rust graphics api.

bevy - A refreshingly simple data-driven game engine built in Rust