picnic VS shoot_game

Compare picnic vs shoot_game and see what are their differences.

picnic

Minimalist real time collaborative text editor (to organise a picknick between friends for example) (by renanlecaro)
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picnic shoot_game
1 1
4 44
- -
2.8 3.5
7 days ago 6 months ago
JavaScript JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

picnic

Posts with mentions or reviews of picnic. We have used some of these posts to build our list of alternatives and similar projects.

shoot_game

Posts with mentions or reviews of shoot_game. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing picnic and shoot_game you can also consider the following projects:

anysocket - An abstract networking layer over multiple transports, client/server agnostic with support for E2EE (nodejs/browser)

openEtG

virus-spreading - Simple virus spreading simulation tool made with plain/vanilla JavaScript

chrome-dino - Remaking the chrome offline dinosaur game

JogoMaker - Attempt #2 at creating a game engine with Sciter.

microgravity.io - Microgravity.io is a 2D shooter IO game set in space in which you must create a conquering civilization.

not-my-cows - A canvas game experiment - "Outer space has unleashed its fury! Protect your live stock, your livelihood, your home. It's all you've got left..."

game-of-life - 👾 The John Conway's Game of Life based on Javascript and Canvas

keyboard-puzzle - The goal of this game is to restore the original order of the shuffled keyboard keys by swapping them with their correct positions within the time limit.