release-channel-master
Ryujinx's Release channel: master (by Ryujinx)
Intel-GPU-Community-Issue-Tracker-IGCIT
IGCIT is a Community-driven issue tracker for Intel GPUs. (by IGCIT)
release-channel-master | Intel-GPU-Community-Issue-Tracker-IGCIT | |
---|---|---|
53 | 69 | |
1,043 | 110 | |
2.8% | - | |
0.0 | 7.7 | |
3 days ago | 14 days ago | |
Python | C++ | |
- | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
release-channel-master
Posts with mentions or reviews of release-channel-master.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-10.
- error in macOS ventura/intel Switch emulation on Mac with Ryujinx
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[GUIDE] - Build your own nightly Version of Ryujinx
Excuse my ignorance, but what is the difference between this and the macos builds listed here?
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Any way to fix this in totk, it's like this all over the depths making this part basically unplayable (MacBook Air m2, system version 16.0.0 and totk ver. 1.1.1
You are supposed to use the latest version for this game (or the buffer mirrors PR), not macos1.
- Ryujinx Crashes when I open Mario Kart 8 (Mac M2)
- Metroid Prime Remastered on Mac (Ryujinx)
- LEGO 2K Drive on Mac (Ryujinx 1.1.883)
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Mac Gaming is Getting Better!
This is a complete fabrication. Ryujinx can emulate TOTK very well on Windows and Linux, but the mac version of ryu is highly experimental and has significant issues particularly with TOTK. You've completely jumped the shark here, and this is kinda signaling to me where the unusually positive sentiment is coming from. I don't want to be mean, but this is getting into delusional territory. You believe what you want to believe, but this is just simply misaligned to reality. On the upside, ryujinx is pushing out macOS builds as part of their automated deployment pipeline, which you can access here: https://github.com/Ryujinx/release-channel-master/releases This doesn't mean we can just fabricate statements about TOTK running perfectly, but it is nice that they're keeping up on macOS dev. And TOTK supports the ryujinx arm hypervisor. Nevertheless, I would personally describe it as borderline unplayable due to the graphical issues (certainly wouldn't describe it as perfect ... dear lord), but granted the issues aren't extremely visible in all sections of the game, so some sections may appear to be running quite well without issues, at a glance. Still, this was a massive claim and really should have been fact checked better. Major blunder to peddle this.
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Cool games that run on macOS
There is no need to do that anymore! You can go on github and download the latest build directly. Download it from here if you want better stability, if you want better FPS download it from here in the “github-actions” comment under “Experimental GUI (Avalonia)”
- Ryujinx 1.1.823 mac version fixes a major graphical issue of totk and makes it very playable now. thank you Ryujinx team!
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Zelda TOTK emulation gets fixed on Mac!
Also the latest Ryujinx build already incorporated this new change: https://github.com/Ryujinx/release-channel-master/releases/tag/1.1.824 see changeling 25 May 2023.
Intel-GPU-Community-Issue-Tracker-IGCIT
Posts with mentions or reviews of Intel-GPU-Community-Issue-Tracker-IGCIT.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-17.
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Prey 2017 on Intel arc a750
you can report issues with games here https://github.com/igcit/intel-gpu-community-issue-tracker-igcit/issues
- Snowrunner is getting fixed by intel in next few drivers.
- Having a problem with a game or an app with Intel ARC? Report the bug to the Intel directly via the GPU Community Issue Tracker Github
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Intel Arc A770 Help
The issue was reported to Intel 4 months ago and so far the only thing we have gotten is confirmation that they've replicated the issue and are apparently working on it: https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/270
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arc a750 challenger d not running halo infinite
There is currently a tracker for this issue in the IGCIT here.
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What is this (Arc Control driver version)
I can't fully say if that will work as I have only seen one case where ResizeBAR was fully enabled because the integrated GPU was turned on and then not working when it was disabled. I have seen a couple of users in this subreddit where the iGPU is enabled and it didn't change a thing.
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Arc or Arc Pro driver EDID emulation
You can always try submitting a feature request for it: https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues
- My Arc A770 is hitting over 100% utilization in Minecraft.
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10 Bit
I put up an issue with that on the IGCIT, but I doubt it will ever get resolved.
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If you want to report bugs to Intel Arc engineers, NEVER go to the official Intel Arc Community forums
In the meantime, for people that want to report bugs to Intel Arc's engineers, by far the best way is to go on the IGCIT GitHub repository, and file an "Issue". Here, they'll actually take into account what you said, they even prevent you to close a GitHub issue because they're still working on it, want to let you know that the issue is resolved! Unlike the forums, what they say does not look like ChatGPT wrote it
What are some alternatives?
When comparing release-channel-master and Intel-GPU-Community-Issue-Tracker-IGCIT you can also consider the following projects:
Switch-Emulators-Guide - A guide to get either Yuzu or Ryujinx running on your PC. Includes links for games, keys, firmware, shaders and some other stuff. Made for 128BitBay and r/NewYuzuPiracy.
YuzuUpdater - A auto updater for YUZU EA with changelog.
Ryujinx - Experimental Nintendo Switch Emulator written in C#
EzYuzu - EzYuzu - A Portable Yuzu Updater for Standalone versions of Yuzu
pineapple-src - A former citrus fruit-named emulator's Early Access source code
mesa - Mesa 3D graphics library (read-only mirror of https://gitlab.freedesktop.org/mesa/mesa/)
Ryujinx - Experimental Nintendo Switch Emulator written in C#
yuzu - Nintendo Switch emulator
Ryujinx-Games-List - List of games & demos tested on Ryujinx
10234
release-channel-master vs Switch-Emulators-Guide
Intel-GPU-Community-Issue-Tracker-IGCIT vs YuzuUpdater
release-channel-master vs Ryujinx
Intel-GPU-Community-Issue-Tracker-IGCIT vs EzYuzu
release-channel-master vs pineapple-src
Intel-GPU-Community-Issue-Tracker-IGCIT vs mesa
release-channel-master vs Ryujinx
Intel-GPU-Community-Issue-Tracker-IGCIT vs yuzu
release-channel-master vs Ryujinx-Games-List
Intel-GPU-Community-Issue-Tracker-IGCIT vs pineapple-src
release-channel-master vs 10234
release-channel-master vs EzYuzu