relax-intel-rmrr
proton-ge-custom
relax-intel-rmrr | proton-ge-custom | |
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6 | 1,160 | |
110 | 9,313 | |
- | - | |
0.0 | 9.6 | |
about 2 years ago | 4 days ago | |
Shell | C++ | |
- | GNU General Public License v3.0 or later |
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relax-intel-rmrr
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I forked SteamOS for my living room PC
I was in a similar situation as the author: for quite a while I had to build my own Redhat kernel for a very obscure case: by pass RMRR check to pass GPU to a windows VM. (similar to https://github.com/kiler129/relax-intel-rmrr ; not my repo)
The root issue can only be addressed by ROM updates from the manufacturer but I'm running an old DL360 that's no longer supported by HPE.
The patch itself is only one line change but updating the kernel is a pain since I have to :
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IOMMU Help
Good news and bad news, there is a solution: https://github.com/kiler129/relax-intel-rmrr. But it's not always easy unless you understand building kernels. I have to do this on hpe platforms that I own.
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Help with virtualization and RMRR/IOMMU
One other method I used early in my research was to build a custom kernel that had a patch to ignore the RMRR. That worked really well and everything passed through as it should without issue, but every time you need a kernel upgrade, you have that hassle to deal with. Here is that patch if you'd like to give it a try: https://github.com/kiler129/relax-intel-rmrr
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Relax RMRR for Proxmox HBA Passthrough - DL380 G7
So after some searching I finally found a patch. https://github.com/kiler129/relax-intel-rmrr
- How do I passthrough onboard USB controllers?
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Allowing unsafe interrupts on Manjaro
So basically, some servers (HP proliant G6, G7 and some more but I don't know them all, i have a g6) have issues with RMRR. In order to fix this, you need to remove the RMRR check. When I used proxmox, I used https://github.com/kiler129/relax-intel-rmrr/blob/master/README.md#proxmox---premade-packages-easy this. Premade packages because I had no clue how to do it myself. That fixed my PCIe passthrough issues. But on manjaro, there is no premade packages for this patch. I have to manually add the patch, compile the kernel and install it and then PCIe passthrough will work hopefully.
proton-ge-custom
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I forked SteamOS for my living room PC
- KDE/wayland
> That said, these things work flawlessly on the Deck.
Likely due to running into these graphics driver -> WM and similar compatibility issues and fixing them. The other performance improvements from kernel changes probably don't hurt either.
0: Requires unreleased proton-ge build: https://github.com/GloriousEggroll/proton-ge-custom/pull/104...
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GW2 on linux through Steam
Have you tried a custom runner? I have it up and running for years now without any issues: https://github.com/GloriousEggroll/proton-ge-custom
- GE-Proton8-24 Released
- GE-Proton8-23 Released
- GE-Proton8-22 Released with Alan Wake 2 Fixes
- GE-Proton8-22 Released
- GE-Proton8-17 Released
What are some alternatives?
relax-intel-rmrr
wine - Repository containing source code for various Lutris Wine builds
bazzite - Bazzite is a custom image built upon Fedora Atomic Desktops that brings the best of Linux gaming to all of your devices - including your favorite handheld.
Proton - Compatibility tool for Steam Play based on Wine and additional components
gow - Games on Whales - stream games (and GUI) running in Docker
proton-tkg - Just a way for me to host and back up my Tk-Glitch proton-tkg configs and patches and stuff.
docker-steam-headless - A Headless Steam Docker image supporting NVIDIA GPU and accessible via Web UI
wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.
FidelityFX-FSR - FidelityFX Super Resolution
HeroicGamesLauncher - A Native GUI Epic Games Launcher for Linux [Moved to: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher]
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
wine-tkg-git - The wine-tkg build systems, to create custom Wine and Proton builds