reflex-vty VS notcurses

Compare reflex-vty vs notcurses and see what are their differences.

reflex-vty

Build terminal applications using functional reactive programming (FRP) with Reflex FRP. (by reflex-frp)

notcurses

blingful character graphics/TUI library. definitely not curses. (by dankamongmen)
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reflex-vty notcurses
1 102
137 3,296
0.7% -
7.8 7.6
2 months ago about 1 month ago
Haskell C
BSD 3-clause "New" or "Revised" License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reflex-vty

Posts with mentions or reviews of reflex-vty. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-15.
  • Building Rich Terminal Dashboards
    12 projects | news.ycombinator.com | 15 Feb 2021
    There's a slick little Haskell library that does something similar called reflex-vty:

    https://github.com/reflex-frp/reflex-vty#reflex-vty

    One thing neither of these libraries appear to have done yet that I would really like is create a more compact window rendering. Currently each window gets a 1-character border. What I would like is something that saves space by collapsing adjacent windows' borders into a single character instead of having two redundant borders next to each other. Of course I get why they do it the way they do, but terminals are often more constrained for space and with complex UIs you can lose a fair amount due to these unnecessary borders. That would be the next thing I'd hack on to improve these kinds of libraries. But alas...too many fun projects to hack on and not enough hours in the day.

notcurses

Posts with mentions or reviews of notcurses. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-02.
  • Text UIs != Terminal UIs
    2 projects | news.ycombinator.com | 2 Mar 2024
    > The only reason we don't have animation frameworks for the terminal is because it's not possible

    https://nick-black.com/dankwiki/index.php/Notcurses

  • Notcurses: Blingful character graphics/TUI library
    2 projects | news.ycombinator.com | 1 Feb 2024
  • Notcurses
    1 project | news.ycombinator.com | 22 Nov 2023
  • good high-level ncurses library
    5 projects | /r/commandline | 10 Jul 2023
    Notcurses. Install it and run notcurses-demo to be suitably impressed.
  • Ratatui: Build rich terminal user interfaces
    2 projects | /r/rust | 30 May 2023
    Same for me, I would be much more motivated if there was something like textual for Rust. Given the capability of terminal emulators now I think Rust is lacking behind in the TUI field. Just checkout what can be done with something like notcurses
  • Terminal emulators that break from the traditional rendering approach?
    1 project | /r/commandline | 29 May 2023
    On the application side of rendering, see notcurses, it is at the leading edge: https://github.com/dankamongmen/notcurses
  • Doom on Teletext
    2 projects | news.ycombinator.com | 28 May 2023
    Other TUI libraries of note: https://github.com/dankamongmen/notcurses/blob/master/doc/OT...
  • Io Uring
    3 projects | news.ycombinator.com | 22 May 2023
    The broader world probably knows him best for the terminal handling library Notcurses[1] and a lot of telling terminal emulator authors to get their shit together.

    I’ve had his grad-school project libtorque[2] (HotPar ’10), an event-handling and scheduling library, on my to-read list for years, but I can’t seem to figure out how it accomplishes the interesting things it does.

    [1] https://nick-black.com/dankwiki/index.php/Notcurses, https://github.com/dankamongmen/notcurses/

    [2] https://nick-black.com/dankwiki/index.php/Libtorque

  • Are We Sixel Yet
    15 projects | news.ycombinator.com | 14 May 2023
    In XTerm, this (rightly) makes no difference. In Foot and Contour however, you still end up a line resp. a screen below where you started, if now with the correct horizontal position.

    So it seems to me like what you want should work by default, except it doesn’t.

    It should be possible to instead just treat the whole thing as a graphical overlay (by computing or directly asking for the character cell size, as Kirill Panov rightly admonishes me is possible with XTWINOPS) without touching the cursor; that’s what the “sixel scrolling” setting (DECSDM) is supposed to do. Then you can just manually move the cursor forward however many positions after you’re done drawing.

    Except apparently the DEC manual (the VT330/340 one above) and DEC hardware contradict each other as to which setting of DECSDM (set or reset) corresponds to which scrolling state (enabled or disabled), and XTerm has implemented it according to the manual not the VT3xx[1,2,3]—then most other emulators followed suit[4]—then XTerm switched to following the hardware[5,6] (unless you and that’s what I’m seeing on my machine right now. So now you need to check if you’re on XTerm ≥ 369 or not[7]. If I’m reading the Notcurses code right, other terminals have followed suit[8].

    Again, ouch.

    P.S. It seems DEC had an internal doc for how their terminals should operate (DEC STD 070) [9]. It does not document DECSDM at all.

    [1] https://github.com/wez/wezterm/issues/217#issuecomment-86449...

    [2] https://github.com/hackerb9/lsix/issues/41

    [3] https://github.com/dankamongmen/notcurses/issues/1782

    [4] https://github.com/arakiken/mlterm/pull/23

    [5] https://invisible-island.net/xterm/xterm.log.html#xterm_369

    [6] https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-T...

    [7] https://github.com/dankamongmen/notcurses/commit/0918fa251e2... (the correct version cutoff is 369 not 359, the patch contains a now-fixed bug)

    [8] https://github.com/dankamongmen/notcurses/blob/master/src/li... (look for mentions of invertsixel)

    [9] http://www.bitsavers.org/pdf/dec/standards/EL-SM070-00_DEC_S...

  • smenu clean window effect
    3 projects | /r/commandline | 11 May 2023
    And there's also the notcurses library:

What are some alternatives?

When comparing reflex-vty and notcurses you can also consider the following projects:

blessed-contrib - Build terminal dashboards using ascii/ansi art and javascript

rich - Rich is a Python library for rich text and beautiful formatting in the terminal.

turbo - An experimental text editor based on Scintilla and Turbo Vision.

FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang

dashing - Terminal dashboards for Python

xterm.js - A terminal for the web

python-prompt-toolkit - Library for building powerful interactive command line applications in Python

sixvid - Simple script for animated GIF viewing using sixels

vty-ui - A terminal user interface programming library similar to graphical interfaces such as GTK and QT. (DEPRECATED, see https://github.com/jtdaugherty/brick)

tcell - Tcell is an alternate terminal package, similar in some ways to termbox, but better in others.

rosshow - Visualize ROS topics inside a terminal with Unicode/ASCII art

awesome-tuis - List of projects that provide terminal user interfaces