reconstruction-of-zzt
pas2go
reconstruction-of-zzt | pas2go | |
---|---|---|
2 | 2 | |
345 | 41 | |
- | - | |
1.8 | 0.0 | |
over 2 years ago | over 3 years ago | |
Pascal | Pascal | |
GNU General Public License v3.0 or later | MIT License |
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reconstruction-of-zzt
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Before Fortnite, There Was ZZT: Meet Epic’s First Game
Yes, I dug in a bit further and found where it was checked in the editor. (at least in the reconstruction!)
https://github.com/asiekierka/reconstruction-of-zzt/blob/mas...
It looks like the SECRET flag was intended to prevent editing of both save files and built-in worlds.
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2021 ZZT game trailer, made on the 30th anniversary of ZZT's release:
As I understand it, it's a customized version of the Reconstruction of ZZT. So it's not ZZT from a purist point of view, but it's a game engine based on ZZT.
pas2go
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Turbo Pascal Turns 40
One of my favourite computer games was written in Turbo Pascal: ZZT by Epic Megagames. It was a quircky text-mode game with puzzles, shooting, and a built-in game editor that came even with the free shareware version (it even had a little programming language called ZZT-OOP).
ZZT's original source code was lost. Years later, Adrian Siekierka painstakingly reverse-engineered the original Turbo Pascal code till -- when compiled with the original compiler -- produced a byte-for-byte identical executable. Amazing! Read more:
- https://blog.asie.pl/2020/08/reconstructing-zzt/
- https://news.ycombinator.com/item?id=22609474
- https://benhoyt.com/writings/zzt-in-go/
- pas2go is a converter (or "transpiler") that tries to convert Pascal source code to Go. It only works on the subset of Turbo Pascal 5.5 used in Adrian Siekierka’s reconstruction of ZZT
What are some alternatives?
ruzzt - RUZZT - A ZZT game engine clone written in Rust
FMD2
K666 - K666 is forum discussion software, this is an attempt to write the Free version FreeK666 without violating copyright
TurboPascalDOSPassword