Reconstruction-of-zzt Alternatives
Similar projects and alternatives to reconstruction-of-zzt based on common topics and language
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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wolverine
An offline mail reader for FidoNet-style networks supporting BlueWave and QWK formats. (by ssg)
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rtbinobj
GUI tool to convert binary files to DOS Object OBJ/OMF,COFF, Amiga Hunk, and GWBASIC BSV format. Creates byte exact files as Turbo Pascal BINOBJ and Turbo C BGIOBJ. Can be used with Turbo Pascal, QuickPascal, Freepascal ,Turbo C, QuickC, and Open Watcom compilers.
reconstruction-of-zzt reviews and mentions
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Before Fortnite, There Was ZZT: Meet Epic’s First Game
Yes, I dug in a bit further and found where it was checked in the editor. (at least in the reconstruction!)
https://github.com/asiekierka/reconstruction-of-zzt/blob/mas...
It looks like the SECRET flag was intended to prevent editing of both save files and built-in worlds.
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2021 ZZT game trailer, made on the 30th anniversary of ZZT's release:
As I understand it, it's a customized version of the Reconstruction of ZZT. So it's not ZZT from a purist point of view, but it's a game engine based on ZZT.
Stats
asiekierka/reconstruction-of-zzt is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of reconstruction-of-zzt is Pascal.