realm-object-server
Flutter
realm-object-server | Flutter | |
---|---|---|
3 | 1,207 | |
289 | 162,360 | |
- | 0.8% | |
1.6 | 10.0 | |
over 2 years ago | 2 days ago | |
Shell | Dart | |
- | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
realm-object-server
-
Is offline-first not enough? Do we need "serverfree"?
Hopefully the sync tech being developed for it is solidly open, but it's good to have access to your data regardless.
The thing that always bothered me about that article is:
> Notably, the object server is open source and self-hostable, which reduces the risk of being locked in to a service that might one day disappear.
It appears that the object server is neither open source and nor self-hostable. The repository that they link is mostly empty. It has a rich version history of "releases" that only change the changelog file.
I assume the article was accurate when written, and have always wondered what happened. So I suspect mongo rewrote the git history to remove the code when they bought Realm. Was it ever open source? Did they intimidate people into taking down forks or did nobody bother?
I do see an edit to the README around that time adding that a license is required to run the self-hosted server. It is dated about two months before the linked article, but they may not have noticed or it may be back-dated:
https://github.com/realm/realm-object-server/commit/fc0b399d...
-
Local-First Software
> The client-side library for local persistence is called Realm Database, while the associated Firebase-like backend service is called Realm Object Server. Notably, the object server is open source and self-hostable, which reduces the risk of being locked in to a service that might one day disappear.
It appears the linked github repository has had all of its history wiped out. I think they kept the commit log but rewrote the history to remove all of the files.
[1]: https://github.com/realm/realm-object-server
-
Why can't firebase be written in pure dart? (the current uses platform channel codes and not compatible with all platforms)
The MongoDB RealmDB team had to wait for Dart to implement new features to make their "realtime" database sync system work correctly. More info here: https://github.com/realm/realm-object-server/issues/55
Flutter
-
How to Deploy Dart Functions to AWS Lambda
Deploying Dart functions to AWS Lambda enables you to utilize them not only within AWS Lambda but also integrate them with services like Amazon API Gateway, allowing you to leverage them in Flutter applications as well. This unified codebase in Dart offers great convenience.
-
Show HN: Shorebird 1.0, Flutter Code Push
[3]: https://github.com/flutter/flutter/tree/master/packages/flut...
-
3D and 2D: Testing out my cross-platform graphics engine
Thanks - that link does not appear to be open access, anyways I don't think I've seen it. I'm familiar with Flutter at a high-level (Kevin Moore gave a great talk on it at Wasm I/O), and I think other than requiring users to work in Dart, it is probably one of the most powerful ways to do cross-platform UI today.
Worth noting that their original GPU backend was Skia, and now they are retooling around Flutter GPU (Impeller)[0], which is kind of designed similarly as an abstract rendering interface over platform-specific GPU APIs.
[0]https://github.com/flutter/flutter/wiki/Flutter-GPU
-
Python dev considering Electron vs. Kivy for desktop app UI
If you are considering Electron/React then I would suggest adding Flutter to your list of technologies to consider. It uses Dart (a language similar to C#) and has a lot going for it… relatively quick to get up to speed with, fantastic developer experience (e.g., hot reload, great IDE support, good development tools) and very strong cross-platform support: it generates native iOS, Android, MacOS, Windows and Linux executables. Check it out: https://flutter.dev/
- Lançamento do App Edudu
- Android 12+: Changing wallpaper or dark theme breaks Flutter and Jetpack Apps
- Android 12: Changing wallpaper or dark theme breaks Flutter and Jetpack Compose
-
React Native and Flutter: A Developer's Dilemma
You can find the React Native documentation here and Flutter Documentation here.
-
Ente: Open-Source, E2E Encrypted, Google Photos Alternative
[1]https://github.com/flutter/flutter/issues/55092#issuecomment...
- Reusing state logic is either too verbose or too difficult #51752
What are some alternatives?
RealmWrapper - Safe and easy wrappers for RealmSwift
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
flutter-electron - Electron desktop application with flutter
flet - Flet enables developers to easily build realtime web, mobile and desktop apps in Python. No frontend experience required.
ReverseAPK - Quickly analyze and reverse engineer Android packages
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
kivy - Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time
svelte-capacitor - Build hybrid mobile apps using Svelte and CapacitorJS with live reloading on Android and iOS!
Maui - The .NET MAUI Community Toolkit is a community-created library that contains .NET MAUI Extensions, Advanced UI/UX Controls, and Behaviors to help make your life as a .NET MAUI developer easier
Svelte - Cybernetically enhanced web apps