reactive-bacon
rhine
Our great sponsors
reactive-bacon | rhine | |
---|---|---|
- | 1 | |
50 | 106 | |
- | - | |
0.0 | 8.4 | |
over 11 years ago | 5 days ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
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reactive-bacon
We haven't tracked posts mentioning reactive-bacon yet.
Tracking mentions began in Dec 2020.
rhine
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Function parallel game engine?
Continuous time domain smells of FRP. Running systems at different rates is basically what's rhine brings to the FRP table.
What are some alternatives?
reactive-banana-sdl2 - reactive banana to sdl2 bindings
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.
reactive-thread
dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions
Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems
patch - Data structures for describing changes to other data structures.
reactive-banana - Library for functional reactive programming in Haskell.
RxHaskell
euphoria - Dynamic network FRP with events and continuous values
essence-of-live-coding-gloss - Universal Live Coding & Functional Reactive Programming Framework