react-three-next
drei
react-three-next | drei | |
---|---|---|
8 | 41 | |
2,222 | 7,427 | |
2.7% | 3.4% | |
3.7 | 9.4 | |
13 days ago | 2 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-three-next
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React Lazy Loading react-three-fiber component
ps, you can also try https://github.com/pmndrs/react-three-next where we have abstracted this stuff. it gets 100% lighthouse score for performance, accessibility, best practices and seo.
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Next.js Weekly #4: Vercel Ship, PHP to RSCs, Precedent 2.0, Hot Takes 🌶️
react-three-next
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Suggestions needed
there's a whole eco system around three in react and next. it starts with react-three-fiber, drei has tons of helpers, and then there's three-next for when you need 100% lighthouse, persisting canvas across routes etc.
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I built this super nice looking hero section with three/fiber in next.js. I love how easy it was to get such a result.
It’s a good combination, react-three-fiber expresses three in react, react-three-next makes for a good starting template for common issues like persisting canvas between routes. And Vercel is funding both pmndrs and r3f.
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Using threejs server side?
The team at r3f are doing killer work. Check out this repo for a way to do SSR with their react renderer. https://github.com/pmndrs/react-three-next
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SSR for ThreeJS? Is there any way to make threejs performant?
you could also check out https://github.com/pmndrs/react-three-next which is a nextjs starter. it gives you almost 100% lighthouse, and it has all these little tricks inbuilt.
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Three.js works on localhost but not live on my Next.js website
Also check out https://github.com/pmndrs/react-three-next uses react three fiber, which is awesome.
drei
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Implementing 3D Graphics in React
In React, there are different libraries for rendering 3D. In this article, we will focus on how to use the Three.js Library, React Three Fiber library, and the React Three Drei library for creating 3D objects.
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Show HN: 3D Framework for the Web. Built on Svelte and Three.js
I have been using react-three-fiber and react-three-drei - the react version of this project. The examples are over whelming and wonderful
https://docs.pmnd.rs/react-three-fiber/getting-started/examp...
One of my favorites is the image gallery. I modified this so that clicking on an image take you into another room (gallery).
https://github.com/pmndrs/drei is a collection of examples and helpers.
Most impressive to me is the one using a GLTF model, video textures on text, reflections and more. A standalone version is
https://bfplr.csb.app/
But even more impressive is the sandbox showing the not-very-many-lines-of-code at
https://codesandbox.io/p/sandbox/ground-reflections-and-vide...
A lot to putting a layer on top of threejs and I have run a fair number of head scratchers. But still the potential is huge. Using threejs has completely changed the way I look at website development. So if you are a svelte person I would definitely look into this.
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figured out an outline shader, heres the code (raymarching)
the shader is here if you want it in vanilla https://github.com/pmndrs/drei/blob/master/src/core/Outlines.tsx though keep in mind it needs some additional work to support skeletons and instances, that's the code in the layout effect.
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Cannot render glb file in frontend, instead it showing a black image
the eco system gives you so much freedom, especially when it comes to properly align, display your models, and to make them look nice. there are dozens of components for staging, lighting, soft shadows, you would miss out on all of that https://github.com/pmndrs/drei
- MeshPortalMaterial component from Drei is magic
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Open Source Project Ideas for Three.js?
there are more pain points than can be enumerated. i think you should take a look here https://github.com/pmndrs/drei and pmndrs in general. also the eco system it has covered so far.
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Suggestions needed
there's a whole eco system around three in react and next. it starts with react-three-fiber, drei has tons of helpers, and then there's three-next for when you need 100% lighthouse, persisting canvas across routes etc.
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Best toolset for building a 3D Website?
Definitely ThreeJS and specifically React Three Fiber. React Three Fiber is an amazing wrapper around three that greatly reduces boilerplate. And because of how modular react is, the community has grown massively. With lots of helper components in the Drei library, and amazing examples in the author's Twitter. The Codesandbox is also a goldmine of example. And one of the best-produced courses by Bruno Simon to help you get started. He is the creator of this famous portfolio site.
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Built a new splash page at the beginning of the year. Used the opportunity to experiment with react-three-fiber.
I picked the stack I did to expand upon my skill set. In particular, I wanted to brush up on react-three-fiber, react-spring & drei.
- How to achieve these controls?
What are some alternatives?
react-spline - A wrapper to painlessly integrate Spline projects into your React code-space. ☀
react-three-fiber - 🇨🇭 A React renderer for Three.js
react-three-arjs - AR.js with react-three-fiber
three-mesh-bvh - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
react-xr - 🤳 VR/AR with react-three-fiber
threlte - A three.js component library for Svelte. [Moved to: https://github.com/threlte/threlte]
use-animation - react hook for reactive animations, powered by rxjs
portfolio-22 - My 2022 Portfolio
gltfjsx - 🎮 Turns GLTFs into JSX components
drei - 🌭 useful helpers for react-three-fiber [Moved to: https://github.com/pmndrs/drei]
react-postprocessing - 📬 postprocessing for react-three-fiber