react-three-flex
r3f-perf
react-three-flex | r3f-perf | |
---|---|---|
4 | 2 | |
1,670 | 631 | |
1.4% | 2.1% | |
2.6 | 6.1 | |
about 2 years ago | about 1 month ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-three-flex
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magnifiers, refraction and scroll pages
i guess if that were a serious project i would use flexbox https://github.com/pmndrs/react-three-flex
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How do you go about making a TheeJS experience responsive?
a real responsive with overlap or wrapping and such needs a layout engine. this for instance is based on yoga, an open source flex implementation https://github.com/pmndrs/react-three-flex
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Ask HN: Frameworks for game-style UI with WebGL?
I think you can do a lot of this with [React-three-fiber](https://docs.pmnd.rs/react-three-fiber/getting-started/intro...) in combination with [React-three-flex](https://github.com/pmndrs/react-three-flex). React-three-fiber lets you make three.js components in react, and react-three-flex will let you do flexbox style layouts to make interesting UIs. You still get all of the capabilities of three.js with a lot of the plumbing done for you. Check out the examples from react-three-flex for some examples close to what it sounds like you want to achieve.
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How can I create rows of 3D models on a web page?
there is https://github.com/pmndrs/react-three-flex which is a flexbox implementation for threejs. here's a demo site made with it: https://7psew.csb.app but yeah, it's react + threejs 🤷♂️
r3f-perf
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Three.js Journey is going React! ⚛️🎉
it's been three years and poimandres has released so many demos, libraries, tools, agencies and real world projects using it, kinda hard to overlook at this point. i get why people were sceptical, it sounded crazy. bruno said it was a tool that he liked in particular that got him to try it https://github.com/utsuboco/r3f-perf of all things 😅 awesome debug tool though.
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Plain ThreeJS (Inside a React app ) vs react-three-fiber, this is a basic comparison in performance where I added 1000 cubes using the same material and lights in both projects, I know there is a lot of room for improvement like using instancing, but I just wanted it to be very basic and fair.
and instead of stats I used R3f-perf https://github.com/utsuboco/r3f-perf
What are some alternatives?
r3f-world-with-character - A 3D world with nature objects and a character that can move around using your keyboard. Let the character walk, run or dance.
react-three-fiber - 🇨🇭 A React renderer for Three.js
react-intersection-observer - React implementation of the Intersection Observer API to tell you when an element enters or leaves the viewport.
triplex - The visual IDE for the web.
best - :trophy: Delightful Benchmarking & Performance Testing
R3F-CRA-Starter - A starter project for React-Three-Fiber bootstrapped with Create-React-App and some useful packages
ThreeReact
react-postprocessing - 📬 postprocessing for react-three-fiber
component-material - 🧩 Compose modular materials in React
what-code-is-faster - A browser-based tool for speedy and correct JS performance comparisons!