react-three-a11y
a11y-twitter
react-three-a11y | a11y-twitter | |
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7 | 1 | |
516 | 20 | |
1.6% | - | |
5.0 | 0.0 | |
3 months ago | over 1 year ago | |
TypeScript | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-three-a11y
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Show HN: 3D Framework for the Web. Built on Svelte and Three.js
Thanks! Threlte is "just" offering a declarative way to express Three.js. If you know how the `` component and its props and event handlers work, you can use the Three.js documentation for everything else.
Apart from that with Threlte I personally practice documentation-driven-development, so ecosystem packages are exhaustively documented. If you're missing something, let us know via an issue[1] or on Discord[2].
Accessibility is a topic we didn't care enough yet to be perfectly honest. Accessibility doesn't stop at screen readers though, it's about contrast, size, colors, motion, reachability, and so much more that we cannot provide and are a consumer topic. Naturally WebGL apps suffer from being practically invisible to screenreaders. There are workarounds[3] but essentially this has to be solved by consumers of Threlte (devs) and hopefully by browser vendors at some point in the future.
[1] https://github.com/threlte/threlte/issues
[2] http://chat.threlte.xyz
[3] https://github.com/pmndrs/react-three-a11y
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how do you design scrolling "through" a website?
There is an accessibility library from drei: https://github.com/pmndrs/react-three-a11y
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Making components Links (r3f/drei)
Caveat: Not the most accessible thing ever. The pmndrs crew made a tool that does this way more accessibly, this would be my production-grade recommendation: https://github.com/pmndrs/react-three-a11y
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Is it even remotely practical to make Three.js experiences accessible? (controls/nav/text/objects/etc)
like /u/thesonglessbird said, it exists: https://github.com/pmndrs/react-three-a11y it covers screen readers, tabbing , focus indication, roles, and so on.
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Chart.js 4.0 โ new release of the popular open source charting library
Thatโs a bit of a cop out - React Three Fiber renders to a canvas too (obviously) and thereโs a bunch of accessibility stuff in its semi-official ecosystem https://github.com/pmndrs/react-three-a11y
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React Three Fiber and NextJS Starter Template
โฟ R3F A11y
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How to reproduce Death Stranding UI with react and react-three-fiber
To simulate the selected state you can try to use react-three-a11y. By wrapping our model with the component we will have access to hover, focus, and pressed state through useA11y() hook. We can try to display a SelectedMaterial based on the hover state for example.
a11y-twitter
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a11y-twitter: making Twitter for web more accessible
And that's pretty much it! I may add more features to the extension in the future, but for now, it's serving its purpose for myself and other folks. Also, if you end up using it, consider starring it on GitHub! ๐
What are some alternatives?
gltf-pipeline - Content pipeline tools for optimizing glTF assets. :globe_with_meridians:
eslint-plugin-jsx-a11y - Static AST checker for a11y rules on JSX elements. [Moved to: https://github.com/jsx-eslint/eslint-plugin-jsx-a11y]
gltfjsx - ๐ฎ Turns GLTFs into JSX components
zag - Finite state machines for building accessible design systems and UI components.
react-three-fiber - ๐จ๐ญ A React renderer for Three.js [Moved to: https://github.com/pmndrs/react-three-fiber]
headlessui - Completely unstyled, fully accessible UI components, designed to integrate beautifully with Tailwind CSS.
awesome-react-three-fiber - ๐ A loose collection of cool r3f links, gifs, people, stuff
reakit - Toolkit for building accessible web apps with React
r3f-experiments - Experiments with React Three Fiber
astro-paper - A minimal, accessible and SEO-friendly Astro blog theme
leva - ๐ React-first components GUI
terracotta - Headless UI for SolidJS