react-simple-maps
paper.js
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react-simple-maps | paper.js | |
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7 | 23 | |
2,997 | 14,225 | |
1.2% | 0.6% | |
0.0 | 3.7 | |
5 months ago | 16 days ago | |
JavaScript | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
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react-simple-maps
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How do I do charts like these?
I believe that exact chart is something from https://www.react-simple-maps.io/ , its a pretty good tool that frequently updated and such.
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How to make World map porn? (World map with different color intensity for each country)
Use this https://www.react-simple-maps.io
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How do I create a interactive map in nextjs?
Hey! I have a school project for history, and I was thinking of creating a map of my country, split it out into counties and when the teacher clicks on one of the counties it pops up a timeline of the mos important events in that county. The problem is that I am looking for a next js/react lib to help me out. I saw https://www.react-simple-maps.io/ and tried to use it but cannot make it. I was wondering if anyone knows how I can create such a map or any npm package i can use. Thanks in advance!
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75 Blog Posts to Learn Data Visualization
React-simple-maps is a react component library to help make SVG mapping with d3-geo, TopoJSON, and React easier. One of the strengths of using react-simple-maps is that it gives React full control over the DOM and does not treat the SVG map as a black box. This means that react-simple-maps can easily take advantage of the entire React ecosystem and all the good things that come with it.
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React map libraries overview + react-leaflet complete installation debugging guide
React Simple Maps Great library in general. It is very easy to use and has decent documentation with some examples as well. Also as the name goes, it is very lightweight. However, it did not suit my purpose of needing to display precise locations with markers. Yes, it is possible to do so by using React Simple Maps, but I would need to redesign the whole map template which was not worth putting in my effort and time while there are already existing libraries that have maps with great default templates.
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I built a full stack website where you guess the country based on its music!
Glad you enjoyed! The globe is built using d3 and topojson, and the map layout is built using the react-simple-maps library (which is itself built on d3).
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Overview of Commercial and Open-Source UI Components for React
React Simple Maps is a tool devoted to simplifying the creation and styling of SVG maps in React. It relies on d3-geo and topojson and offers a declarative API for generating map charts. Here you get access to a collection of isolated mapping components that can be combined in different ways. React Simple Maps helps you to take care of all wearisome stuff such as panning, zooming, etc., and concentrate on making visually appealing maps. If necessary, it is also possible to add any 3rd party React libraries. Useful resources: documentation, examples, GitHub repository Package size: 74.3 kB License: MIT
paper.js
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How Framer/Figma is built?
I started with angular and paper.js: http://paperjs.org/
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Polygon JS libraries
In a thread in the Processing forum, Boolean operations in polygons , user ErraticGenerator suggests using g.js or Paper.js.
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Looking for a javascript library with good wrapping support
It is likely that paper.js provides the functionality needed. I will probably investigate it at some point since it appears to be the more popular library Compare paper.js & bezier.js.
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Making YouTube video with React
To solve that issue, I searched for some solutions using canvas. I didn’t want to work with pure canvas so after doing some research, I settled with paper.js.
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The Continuity of Splines – Video Essay by Freya Holmér
Ooh, the Chebyshev basis is neat. I hadn't seen exactly that before. It reminds me a lot of the "shape control" technique[1] which is also similar to a basis function approach but has a bit of linear solving. Essentially, you get one point (usually at t = 0.5), and also the direction but not magnitudes of the tangents at the endpoints (G1, not C1). This is one of the better-performing existing techniques for offset curve, though does have stability problems (in particular, nasty behavior for a symmetric "S" curve).
Regarding collaboration with Freya, if she is open to it, please get in touch. I do have some ideas.
[1]: A New Shape Control and Classification for Cubic Bézier Curves, Yang and Huang, 1993, PDF cache: https://github.com/paperjs/paper.js/files/752955/A.New.Shape...
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which technology or framework is used to create geometry-draggable canvas like this?
Paper.js - example (not interactive, just code)
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Animating an svg
Just remember you can do some SVG displacement with Paper.JS
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Writing HTML sucks and No-code doesn't help
> <p>Oh yeah, you reminded me of the template fatigue that was paper.js and it trying to reinvent scripting on the client side with <script type="text/paperscript"> templates that could use templates that could use templates... and so on. [0] I was wondering why people would go to such great lengths just to avoid having to script in the browser.<p>The way I saw it at the time was that I've rediscovered the same mistakes that PHP did back in the days. All the recurs(iv)ed templating problems, all the OOP fatigue that never worked out (magento and zend, anyone?), and all the inheritance based "reinventions" of existing web technologies like OOCSS [1].<p>I mean, at some point every engineer should be wise enough to give up on trying to predict the future. Especially in projects they cannot predict what features are going to be implemented, so I'd naturally assume that modularity and compositional or entity/component aspects will win in later revisions or refactor decisions. But I was wrong with that assumption, I guess :S<p>I also can kinda understand the general bias towards closure among functional folks. I guess that lots of people at the time (or nowadays) had high hopes for it allowing to go more "functional" in its approach, allowing compositional patterns to be useful on the web. But, honestly, JS itself is so flexible and can be used in all kinds of architectural patterns that I think closure's purpose is kind of void by its own concept.<p>When comparing closure with, say, typescript (which I also don't agree with, because "string" and "String" and "any" are pointless from any language design perspective): Typescript at least has the benefit of typed API docs and good IDE integrations (due to LSP) that can be used in large teams to reduce the overhead of getting started with working on foreignly-owned code - whereas closure doesn't have any unique selling point in my opinion. I mean, even scala.js has a unique selling point when being judged like that.<p>[0] <a href="https://github.com/paperjs/paper.js" rel="nofollow">https://github.com/paperjs/paper.js</a><p>[1] <a href="http://oocss.org/" rel="nofollow">http://oocss.org/</a>
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Diagnosing RangeError: Maximum call stack size exceeded in React KeyEscapeUtils
Our webapp is written with React and Redux using the official react-redux bindings. Another primary library used in this web app is PaperJS. We recently transitioned this to being a Redux app, though it has used React for a while.
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How to upload image into HTML5 canvas
I am currently using http://paperjs.org to create an HTML5 canvas drawing app. I want to let users upload images into the canvas. I know I need to make a login and signup but is there an easier way? I have seen the HTML5 drag and drop upload.
What are some alternatives?
recharts - Redefined chart library built with React and D3
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
metrics-graphics - A library optimized for concise and principled data graphics and layouts.
two.js - A renderer agnostic two-dimensional drawing api for the web.
dc.js - Multi-Dimensional charting built to work natively with crossfilter rendered with d3.js
d3 - Bring data to life with SVG, Canvas and HTML. :bar_chart::chart_with_upwards_trend::tada:
uvCharts - Simple yet powerful JavaScript Charting library built using d3.js
three.js - JavaScript 3D Library.
echarts - Apache ECharts is a powerful, interactive charting and data visualization library for browser
Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.