react-native-code-push
Docker-OSX
react-native-code-push | Docker-OSX | |
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51 | 132 | |
8,831 | 35,358 | |
0.2% | - | |
7.5 | 5.7 | |
27 days ago | 1 day ago | |
C | Shell | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-native-code-push
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Automate Flutter app delivery to AppCenter with GitHub Actions
Your testing team is using AppCenter.
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Build for IOS
Appcenter will allow you to build your app for iOS and install on your device without submitting to the App Store. https://appcenter.ms/
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Titan: The Fun & Social Workout Tracker
I used expo-updates with a CI script to push updates. CodePush is also a good alternative.
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Github file size limits
We've been using app center for build distribution (https://appcenter.ms/)
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A friend and I have spent way too much time sharing builds so we built this free tool!
But, https://appcenter.ms/ and others like it are already available with generous free tiers and a lot more features (which you don't have to use, but can grow into), not to mention GitHub actions as others have noted. Does this advantages over existing, standard solutions?
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Is there a service to let us run our app remotely on chosen hardware and monitor logging?
There are lots of choices. Google android device testing. Offhand https://appcenter.ms comes to mind.
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Using React Native for a cross-platform app, without a Mac
you don t need a mac, use microsofts app center to build it. https://appcenter.ms
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How do you guys test your final builds? (.apk, .ipa)
I've heard good things about App Center from Microsoft https://appcenter.ms/
- Is there a platform/solution that solves the App distribution, licensing and sales hassle?
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I'm starting a new position as a DevOps release engineer and i'm looking for some tips
Don’t muck with automating simulators, it’s a PITA: we used https://aws.amazon.com/device-farm/ and it was ok. This was pretty ok: https://bitrise.io As much as I hate Microsoft, https://appcenter.ms was workable, but required the most calories and was slow.
Docker-OSX
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GitHub Actions as a time-sharing supercomputer
Running macOS legally requires real mac servers and a bespoke storage solution: https://www.datacenterdynamics.com/en/analysis/not-just-stac...
A self-hosted macOS runner will be more economical in the long-run, if you have a spot you can hook it up at, or if you're fine doing things less than legally, you can use https://github.com/sickcodes/Docker-OSX.
- Docker-OSX · Follow @sickcodes on Twitter
- É caro programar do jeito “honesto”
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Caso você não queira comprar um Mac mas ainda queira o sistema, agora dá pra rodar MacOS dentro do Docker
Repositório Docker-OSX - Guidelines, troubleshooting, comandos
- Can i run a Hackintosh VM on my homelab and stream it to my pc ?
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macOS Containers v0.0.1
> What's the licensing situation on this?
1. This project didn't take explicit permission from Apple to redistribute binaries
2. There are multiple jurisdictions where you don't need to explicitly have such permission, it is implied by law
3. Usage of this software implies you already have macOS system. I'm not a lawyer, but it looks to be covered by section 3 of macOS EULA.
4. There are existing precedents of redistribution of macOS binaries for multiple years aready:
- https://github.com/cirruslabs/macos-image-templates/pkgs/con...
- https://hub.docker.com/r/sickcodes/docker-osx
- https://app.vagrantup.com/jhcook/boxes/macos-sierra
And so on.
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Android Dev account terminated after 12 years for violating “Stalkerware policy”
Google is “friendlier”, because they run some automated scans on the apk and you’re good. Apple has humans run your app to confirm it does what you claim, as well as a battery of automated scans and since they are using the app I’d imagine they look at network traffic as much as possible. I know iOS isn’t shielded from malicious apps, but there’s malware and viruses all over the play store. That’s because it’s free and “friendlier”.
> At Apple things have gotten way worse. Trying to automate release building is practically impossible and will require hours or CI pipeline debugging with error messages that don't mean what they say.
This isn’t Apple’s fault… every build system sucks up a decent amount of time during initial setup. You can cut down massive amounts of time between iterations by adding some common optimizations:
1. Cache artifacts when that step or job succeeds, so if a subsequent step/job fails, you can adjust it and start up where you left off, using the caches artifact to restore the workspace state. This complicates debugging efforts and I personally don’t do any optimization until the pipeline is reliably green each time. I just deal with slow builds and switch to other stuff or work ahead while they run.
2. Fail fast. The CI run should bail out if any critical steps don’t pass, so anything further down doesn’t run for no reason, burning compute time and delaying queued jobs waiting for a runner. While developing the pipeline, watch the logs and when you see something you don’t like, slap the cancel button, or collect a couple things you need to change and iterate with passes with 2-3 changes.
3. Use adequately spec’s hardware. Xcode is resource heavy and compiles need plenty of memory and cpu cores. Play around with what is a good compromise between power and cost. See if your project builds faster with more cpu cores, or faster cpu cores, etc.
> At least Googles process is quite simple and can be dockerized.
One man’s simple is another man’s “practically impossible”. Simple comes from familiarity and confidence. Anyway, you can totally run your builds in docker if you want to, and many do, but I’d personally not introduce more complexity until you have your pipelines running the slow way with the least amount of mental modeling to do. Once you know it all works, then have a go at running the build you know is good, inside a docker container (which in this case is just packing up kvm/qemu/libvirt to facilitate the running of a vm back on the host, but it means you can run mac containers on Linux runners, which will be much cheaper than Mac runners since those are usually Mac hardware)
https://github.com/sickcodes/Docker-OSX
> Also why do I have to pay Apple $125 a year when it costs $100 in the US? The exchange rate from CHF to USD should be in my favor.
Couple theories. 1. They have additional processing or tax expenses when dealing with your currency which they aren’t going to eat the cost of. 2. The higher price could be to deter abuse if for some reason there is an abnormal amount originating from accounts who pay with that currency.
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Lima: A nice way to run Linux VMs on Mac
You can use qemu/libvirt/kvm on any Linux host to run macOS pretty easily these days[1]. I run Ventura on unraid with nvidea gpu passthrough and it’s been fairly painless.
You can also run macOS in docker, but it’s ultimately running through qemu/kvm as well[2]
1. https://github.com/kholia/OSX-KVM
2. https://github.com/sickcodes/Docker-OSX
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Should I buy an iPhone or wait for beeper / sunbird
It would be a better idea to setup bluebubbles if you really want imessages while you wait, if you have an old laptop that you can use as a macos server. https://github.com/sickcodes/Docker-OSX is a brilliant solution for macos vm as a docker container. mac hardware not required
- Is it worth buying an iPhone to test on safari?
What are some alternatives?
fastlane - 🚀 The easiest way to automate building and releasing your iOS and Android apps
lima - Linux virtual machines, with a focus on running containers
capacitor-codepush - Capacitor plugin for CodePush
macOS-Simple-KVM - Tools to set up a quick macOS VM in QEMU, accelerated by KVM.
react-native-config - Bring some 12 factor love to your mobile apps!
redroid-doc - redroid (Remote-Android) is a multi-arch, GPU enabled, Android in Cloud solution. Track issues / docs here
react-native-template - An opinionated template to bootstrap your next React Native app with all the time-wasting packages you need to have.
HomeBrew - 🍺 The missing package manager for macOS (or Linux)
Instabug - In-app feedback and bug reporting tool for apps.
macos-virtualbox - Push-button installer of macOS Catalina, Mojave, and High Sierra guests in Virtualbox on x86 CPUs for Windows, Linux, and macOS
google-play-api - Gradle Plugin & Kotlin Library to publish android APKs/Bundles and listings on Google Play
podman-macos - 📦 Podman frontend for macOS