react-360
react-motion
react-360 | react-motion | |
---|---|---|
3 | 15 | |
8,536 | 21,652 | |
- | - | |
0.1 | 0.0 | |
over 3 years ago | 4 months ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-360
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Is React 360 Dead?
Official Facebook repository for VR React apps. Was archived a long time ago. https://github.com/facebookarchive/react-360
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How to build your first VR app with React360 today!
If your next development goal is creating VR apps and you’re familiar with the React ecosystem, you’re in luck. You can now develop amazing VR experiences using React 360 and JavaScript.
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20 Awesome React Component libraries to try in 2021
React 360 is a framework for the creation of interactive 360 experiences that run in your web browser. To know a bit more about it visit the below git repo https://github.com/facebookarchive/react-360
react-motion
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Best Animation packages for React.js , every frontend developer should use it
Github repo : https://github.com/chenglou/react-motion
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Top 7 React Animation Libraries in 2022
React-Motion is an animation toolkit that makes building and implementing realistic animations much easier. However, React-Motion can be hard to grasp for beginners. But it has good documentation with rich examples to help developers.
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Animating in React (The Many Ways!)
React Motion is an animation library for React applications that makes realistic animations easier to build and implement.
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How to build faster animation transitions in React
Here's a comparison showing how the transition-hook bundle size compares to other React animation libraries: react-spring, framer-motion, react-motion, and react-move:
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How I built my portfolio using Next.js, TailwindCSS, TypeScript and Framer Motion
Framer Motion is a production ready animation library for React. I felt the need to add some "cool" animations to my portfolio so that it looks more alive and interactive. One can argue between choosing React Spring or React Motion but that depends on the use-case and since I've already worked with Framer motion before so I went with this.
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Ask HN: Tech talk on power vs. utility in software?
Ah I found it. "On the Spectrum of Abstraction" by Cheng Lou (author of React-Motion)
https://github.com/chenglou/react-motion
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Best Animation Libraries for ReactJS
React Motion
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Clojure startup OrgPad is Top 3 on ProductHunt today
Thanks. Let me write some information concerning our ClojureScript frontend. We wanted to use physics-based animations using springs since only these animations make sense. Sadly the browser decided to only support silly animations which are described in terms of curves and durations. Spring animations are used on both MacOS and iOS and they look much better, since they have the natural feeling. Originally, we were using React Motion for them which would be fine for a small project. But running a lot of animations at the same time is very taxing since every frame of the animation has to go through React and all these layers. Therefore, I spent about 4 months completely rewriting most of our frontend code related to rendering and UI interactions within OrgPage. Unlike React Motion and probably any other spring-based animation library, we do not simulate these springs but instead analytically solve their differential equations. (Luckily I have a strong background in math.) I created the OrgPage https://orgpad.com/s/yRyR-GOU0Pm which summarizes math and my approach. Our animations code consists of about 5k lines of code where maybe 1k is the physics itself and computation of animation maps. The remaining 4k lines are low level controls where particular OrgPage elements are animated using requestAnimationFrame. We always calculate their new positions/sizes/etc. and apply DOM mutations, completely bypassing React, Reagent and Re-frame. There are a lot of clever optimizations to get the current speed. In upcoming months, I plan to investigate WebGL rendering which we could use to render larger parts of the documents, hopefully making everything even faster.
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React Libraries
react-motion - A spring that solves your animation problems
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✨Top React Charts Libraries [2021]
Motion/transitions, powered by react-motion
What are some alternatives?
three.js - JavaScript 3D Library.
react-spring - ✌️ A spring physics based React animation library
Material UI - Ready-to-use foundational React components, free forever. It includes Material UI, which implements Google's Material Design.
framer/motion - Open source, production-ready animation and gesture library for React
rsuite - 🧱 A suite of React components .
rc-animate - anim react element easily
onsenui - Mobile app development framework and SDK using HTML5 and JavaScript. Create beautiful and performant cross-platform mobile apps. Based on Web Components, and provides bindings for Angular 1, 2, React and Vue.js.
react-flip-move - Effortless animation between DOM changes (eg. list reordering) using the FLIP technique.
react-bootstrap - Bootstrap components built with React
react-dropzone - Simple HTML5 drag-drop zone with React.js.
rebass - :atom_symbol: React primitive UI components built with styled-system.
react-parallax-tilt - 👀 Easily apply tilt hover effect on React components - lightweight/zero dependencies (3kB)