razor
ClassicUO
razor | ClassicUO | |
---|---|---|
5 | 37 | |
464 | 533 | |
1.3% | 1.3% | |
10.0 | 8.9 | |
4 days ago | 4 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
razor
-
BlazmExtension is a new Visual Studio Extension that helps with some everyday Blazor tasks
Love seeing the updates here!!! For full transparency, I'm on the team that works on github.com/dotnet/razor at Microsoft.
-
No syntax highlighting when werking with Blazor
It looks like the fix for it is moving to VS 2022 https://developercommunity.visualstudio.com/t/blazor-syntax-highlighting-in/664194 https://github.com/dotnet/razor/issues/4368
-
Visual Studio 2022 editor seems very bugged (Autocomplete / Intellisense)
Here is the place to cry: https://github.com/dotnet/razor/issues
- Blazor type inference doesn't work in simple case
ClassicUO
-
Is there a simple, out of the box solution for Mac? (M1)
Parallels or download the client at www.classicuo.eu. With the latter option, you will need the files from the client.
-
Any hope of a Mac desktop release of UO?
The unofficial ClassicUO client runs on Macs: https://www.classicuo.eu You likely just need to provide the actual client files which could be a hassle to obtain after every patch.
-
Returning to UO
If you want to play on the Classic Client I would recommend UO Classic client mod that allows the game to run at full resolution and 60FPS. https://www.classicuo.eu
-
RyujinX – Open Source Nintendo Switch Emulator
Oh, in terms of emulators written in C#, never heard of Run[1]UO[2]? C# revolutionized the UO world back like 20 years ago(?) it has(d?) the right balance between simplicity, clarity and performance
[1] https://www.runuo.net/
[2] https://github.com/ClassicUO/ClassicUO
-
Dark Forest
no total skills cap you'll need the client files which doesn't run on linux itself, but then you can play using ClassicUO which is linux compatible
-
What's happening on Siege Perilous tonight? Old-school UO, that's what.
I checked it's not on there list of servers, yet. https://www.classicuo.eu/
- Open source Diablo 1 engine – DevilutionX 1.5.0 released
-
Help getting back in...
ClassicUO is not the official client.
-
Even More Top 10 Pointless Things in Ultima Online
This is the client we’re talking about: https://www.classicuo.eu you can boost the frames up to 60-120fps and you’re able to resize the game window to your likings.
-
Dark Sun - OpenSource MMORPG roguelike!
This gonna be OT: Ciao Tommaso, after reading your project README I think you would be interested to this project too: https://github.com/ClassicUO/ClassicUO
What are some alternatives?
RazorLight - Template engine based on Microsoft's Razor parsing engine for .NET Core
Ultralight - Lightweight, high-performance HTML renderer for game and app developers.
MobileUO - MobileUO - the first mobile client for Ultima Online!
ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,
Modal - A powerful and customizable modal implementation for Blazor applications.
endbasic - BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
crossuo - CrossUO - Open Source Ultima Online Client
dynarmic - An ARM dynamic recompiler.
polyhydra-upm - Creative geometry for Unity
Arthur - How to build your own AI art installation from scratch [Moved to: https://github.com/maxvfischer/DIY-ai-art]
learn - A social network of lifelong learners built around humanity's universal learning map.
fnaify - Run FNA/XNA games on OpenBSD - DEPRECATED! Check out the successor: https://github.com/IndieRunner/IndieRunner