raylib-game-template VS llvm-project

Compare raylib-game-template vs llvm-project and see what are their differences.

raylib-game-template

A small template to start your raylib game (by raysan5)

llvm-project

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies. (by llvm)
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raylib-game-template llvm-project
8 350
285 25,563
- 2.0%
6.1 10.0
4 months ago 10 days ago
C C++
zlib License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

raylib-game-template

Posts with mentions or reviews of raylib-game-template. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-16.
  • Any guides on structuring games and programs?
    2 projects | /r/raylib | 16 May 2023
    In C you don't have OOP but you have "modules" that are C files, somewhat equivalent to classes, here it is an example of a structure for a small videogame: https://github.com/raysan5/raylib-game-template
  • Are there any resources on how to build projects using raylib?
    3 projects | /r/raylib | 15 Jan 2023
  • how do i make .exe file for my game?
    1 project | /r/raylib | 9 Jan 2023
    The raylib-game-template project is very useful to quickly set something up that you can use to compile to a statically linked EXE. You want it to be statically linked, otherwise they need to also have raylib. But since for most games you are probably going to distribute a ZIP containing both the game EXE and a bunch of resources (image files etc) if the raylib dynamic library is included or not is probably not that big deal.
  • Has anyone ever compiled this crap?
    1 project | /r/raylib | 27 Nov 2022
  • How to setup raylib projects for GitHub?
    2 projects | /r/raylib | 14 Jun 2022
  • help a newbie with this webasm thing
    2 projects | /r/raylib | 27 Apr 2022
    So on a Mac I did a brew install raylib, cloned raylib-game-template, went to the src/ dir and make produced an executable that worked. So far, so good.
  • Fastest way to setup a raylib project
    2 projects | /r/raylib | 16 Apr 2022
  • raylib 4.0 released!
    4 projects | /r/raylib | 5 Nov 2021
    Those are some of the key features for this new release but actually there is way more! Support for VOX (MagikaVoxel) 3d model format has been added, new raylib_game_template repo shared, new EncodeDataBase64() and DecodeDataBase64() functions added, improved HiDPI support, new DrawTextPro() with support for text rotations, completely reviewed glTF models loading, added SeekMusicStream() for music seeking, many new examples and +20 examples reviewed... hundreds of improvements and bug fixes! Make sure to check CHANGELOG for a detailed list of changes!

llvm-project

Posts with mentions or reviews of llvm-project. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-21.
  • Add support for Qualcomm Oryon processor
    1 project | news.ycombinator.com | 3 May 2024
  • Ask HN: Which books/resources to understand modern Assembler?
    6 projects | news.ycombinator.com | 21 Apr 2024
    'Computer Architeture: A Quantitative Apporach" and/or more specific design types (mips, arm, etc) can be found under the Morgan Kaufmann Series in Computer Architeture and Design.

    "Getting Started with LLVM Core Libraries: Get to Grips With Llvm Essentials and Use the Core Libraries to Build Advanced Tools "

    "The Architecture of Open Source Applications (Volume 1) : LLVM" https://aosabook.org/en/v1/llvm.html

    "Tourist Guide to LLVM source code" : https://blog.regehr.org/archives/1453

    llvm home page : https://llvm.org/

    llvm tutorial : https://llvm.org/docs/tutorial/

    llvm reference : https://llvm.org/docs/LangRef.html

    learn by examples : C source code to 'llvm' bitcode : https://stackoverflow.com/questions/9148890/how-to-make-clan...

  • Flang-new: How to force arrays to be allocated on the heap?
    1 project | news.ycombinator.com | 14 Apr 2024
    See

    https://github.com/llvm/llvm-project/issues/88344

    https://fortran-lang.discourse.group/t/flang-new-how-to-forc...

  • The LLVM Compiler Infrastructure
    1 project | news.ycombinator.com | 9 Apr 2024
  • Programming from Top to Bottom - Parsing
    2 projects | dev.to | 18 Mar 2024
    You can never mistake type_declaration with an identifier, otherwise the program will not work. Aside from that constraint, you are free to name them whatever you like, there is no one standard, and each parser has it own naming conventions, unless you are planning to use something like LLVM. If you are interested, you can see examples of naming in different language parsers in the AST Explorer.
  • Look ma, I wrote a new JIT compiler for PostgreSQL
    1 project | news.ycombinator.com | 18 Mar 2024
    > There is one way to make the LLVM JIT compiler more usable, but I fear itโ€™s going to take years to be implemented: being able to cache and reuse compiled queries.

    Actually, it's implemented in LLVM for years :) https://github.com/llvm/llvm-project/commit/a98546ebcd2a692e...

  • C++ Safety, in Context
    8 projects | news.ycombinator.com | 12 Mar 2024
    > It's true, this was a CVE in Rust and not a CVE in C++, but only because C++ doesn't regard the issue as a problem at all. The problem definitely exists in C++, but it's not acknowledged as a problem, let alone fixed.

    Can you find a link that substantiates your claim? You're throwing out some heavy accusations here that don't seem to match reality at all.

    Case in point, this was fixed in both major C++ libraries:

    https://github.com/gcc-mirror/gcc/commit/ebf6175464768983a2d...

    https://github.com/llvm/llvm-project/commit/4f67a909902d8ab9...

    So what C++ community refused to regard this as an issue and refused to fix it? Where is your supporting evidence for your claims?

  • Clang accepts MSVC arguments and targets Windows if its binary is named clang-cl
    2 projects | news.ycombinator.com | 2 Mar 2024
    For everyone else looking for the magic in this almost 7k lines monster, look at line 6610 [1].

    [1] https://github.com/llvm/llvm-project/blob/8ec28af8eaff5acd0d...

  • Rewrite the VP9 codec library in Rust
    5 projects | news.ycombinator.com | 28 Feb 2024
    Through value tracking. It's actually LLVM that does this, GCC probably does it as well, so in theory explicit bounds checks in regular C code would also be removed by the compiler.

    How it works exactly I don't know, and apparently it's so complex that it requires over 9000 lines of C++ to express:

    https://github.com/llvm/llvm-project/blob/main/llvm/lib/Anal...

  • Fortran 2023
    1 project | news.ycombinator.com | 22 Feb 2024
    https://github.com/llvm/llvm-project/blob/main/flang/docs/F2...

What are some alternatives?

When comparing raylib-game-template and llvm-project you can also consider the following projects:

raylib - A simple and easy-to-use library to enjoy videogames programming

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

raygui - A simple and easy-to-use immediate-mode gui library

Lark - Lark is a parsing toolkit for Python, built with a focus on ergonomics, performance and modularity.

Odin - Odin Programming Language

gcc

CppTemplate - Basic Template for Cpp and CMake projects.

SDL - Simple Directmedia Layer

cosmopolitan - build-once run-anywhere c library

windmill - Open-source developer platform to turn scripts into workflows and UIs. Fastest workflow engine (5x vs Airflow). Open-source alternative to Airplane and Retool.

STL - MSVC's implementation of the C++ Standard Library.

Graal - GraalVM compiles Java applications into native executables that start instantly, scale fast, and use fewer compute resources ๐Ÿš€