raylib-flecs-imgui-introspection
Using Jolt with Flecs & Dear ImGui 👀 to add game physics introspection to a raylib game, with pause and stepping for dev tools debugging 🐜. (by rodneylab)
Glitter
Dead Simple OpenGL (by Polytonic)
raylib-flecs-imgui-introspection | Glitter | |
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1 | 4 | |
1 | 2,427 | |
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2.8 | 1.5 | |
about 2 months ago | about 2 months ago | |
CMake | CMake | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raylib-flecs-imgui-introspection
Posts with mentions or reviews of raylib-flecs-imgui-introspection.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-04-17.
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Using Jolt with flecs & Dear ImGui: Game Physics Introspection
I hope you found this useful. As promised, you can get the full project code on the Rodney Lab GitHub repo. What suggestions do you have for taking this further? Is this something you would find useful in your game development tool belt? Do let me know how you use this code. Also reach out if there is anything I could improve to provide a better experience for you.
Glitter
Posts with mentions or reviews of Glitter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-26.
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Please help me with my error, am new. (Creating an window) [Arch Linux]
When you return to OpenGL, try this tutorial instead: https://learnopengl.com . The description for linking is not very extensive but they list all options you should include. They also have a CMake boilerplate project, where the CMake part is already setup and you can just write your code https://github.com/Polytonic/Glitter
- How do I start?
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How to get started with openGL (on linux)?
You can use Glitter as your boilerplate, it includes all the libraries learnopengl uses. If are more into C / structured programming I recommend this ebook https://antongerdelan.net/opengl/
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How hard would it be to learn how to render a cube?
If you use https://github.com/Polytonic/Glitter, it shouldn't be that hard. Using Glitter and LearnOpenGL you will learn how to render a cube quickly.
What are some alternatives?
When comparing raylib-flecs-imgui-introspection and Glitter you can also consider the following projects:
OpenGLSandbox - An OpenGL game engine endeavour
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
cmake-for-modules - CMake script activating experimental support for C++ Modules
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Koin3D - Koin3D, a java port of Coin3D with LWJGL
tinyrenderer - A brief computer graphics / rendering course
hex0ad - Tile-based strategy game using 0ad assets