raw-physics
Simple rigid-body physics simulator powered by XPBD. (by felipeek)
Chipmunk
A fast and lightweight 2D game physics library. (by slembcke)
raw-physics | Chipmunk | |
---|---|---|
4 | 3 | |
99 | 2,112 | |
- | - | |
2.6 | 1.6 | |
4 months ago | 13 days ago | |
C | C | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
raw-physics
Posts with mentions or reviews of raw-physics.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Physics Engine Resources
If you want to use xpbd, check https://github.com/felipeek/raw-physics as a reference
- Simple generic rigid-body physics engine (<5k lines of code)
- raw-physics, a very simple rigid body physics engine created with XPBD
- raw-physics, a simple rigid body physics engine created with XPBD
Chipmunk
Posts with mentions or reviews of Chipmunk.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-29.