rav1e
gecko-dev
rav1e | gecko-dev | |
---|---|---|
70 | 78 | |
3,579 | 3,122 | |
0.7% | 1.0% | |
9.1 | 10.0 | |
12 days ago | 2 days ago | |
Assembly | ||
BSD 2-clause "Simplified" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rav1e
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Learn x86-64 assembly by writing a GUI from scratch
Sure. You'll see it very often in codec implementations. From rav1e, a fast AV1 encoder mostly written in Rust: https://github.com/xiph/rav1e/tree/master/src/x86
Large portions of the algorithm have been translated into assembly for ARM and x86. Shaving even a couple percent off something like motion compensation search will add up to meaningful gains.
Or the current reference implementation of JPEG: https://github.com/libjpeg-turbo/libjpeg-turbo/tree/main/sim...
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SISVEL VP9/AV1 patent declared invalid in China
Again, if anything AOM would be the one restricting licenses to AV1 (if they chose to) except AOM has stated and also published AV1 in a way to allow license free access to development (which allows people to make forks of the official build like it's open source) and usage. (1)(2) I don't see why they would suddenly change this.
- Any new Opensource projects in (rust) looking for contributors. I want to start my journey as an OSS contributor.
- assembly from dav1d 1.1.0 now integrated into rav1e
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A little script to parse large libraries to AV1, if you're interested
You can speed up the sampling process with --vmaf n_subsample=5, which in my experience works more accurately than either 2 or 4, possibly due to this bug/feature present in multiple encoders. You might also need to manually set the number of threads used for VMAF calculation with --vmaf n_threads=16, but YMMV.
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rav1d: a Rust port of dav1d (currently experimental)
That remember me of https://github.com/xiph/rav1e which is an AV1 encoder
- A Safer High Performance AV1 Decoder
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rav1e wrong mastering-display output?
I put in the request for ffmpeg passthrough mastering-display data a few years ago and haven't heard of any support yet.
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HDR10, HDR10+, Dolby Vision with AV1?
It's getting there.. Initial steps for FFmepg: https://patchwork.ffmpeg.org/project/ffmpeg/list/?series=8444 rav1e: https://github.com/xiph/rav1e/pull/3000
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Release Notes: Safari 16.4 Beta adds AV1 codec + hardware decode for WebRTC
It's entirely possible to re-use bits of other HW encoders for the first pass (motion estimation, etc).
gecko-dev
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Making Web Component properties behave closer to the platform
You can see how Mozilla tests the compliance of their built-in elements in the Gecko repository (the ok and is assertions are defined in their SimpleTest testing framework). And here's the Web Platform Tests' reflection harness, with data for each built-in element in sibling files, that almost every browser pass.
- Widevine Content Decryption Module provided by Google Inc -- Never installs on any fresh Linux distro (see comments)
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Firefox tooltip bug fixed after 22 years
The source is mirrored on GitHub here: https://github.com/mozilla/gecko-dev
Code search is here: https://searchfox.org/mozilla-central/
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Firefox 113.0, New Features, Updates and Fixes
Yes. https://github.com/mozilla/gecko-dev/tree/32c74afbb24dce4b5d...
- -moz-box and -moz-inline-box removed at v113
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Pinch Zoom with Mouse Wheel is too Slow = How to Adjust Zoom Increments?
aWheelInput.mDeltaY looks like the increment setting used for this https://github.com/mozilla/gecko-dev/commit/9033e3e1200acfd4b8f8ae024c215b99d12b97bdTried "mousewheel.default.delta_multiplier_y" and "mousewheel.with_control.delta_multiplier_y" without much luck.It may have something to do with https://bugzilla.mozilla.org/show_bug.cgi?id=1138704 although this case is about pinch zoom emulation.
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Why does firefox (at least waterfox) not support H.265?
You could add the feature by writing code to support is - https://firefox-source-docs.mozilla.org/setup/index.html
- A Quarter Century of Mozilla
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Why is building a UI in Rust so hard?
I checked Firefox monorepo, it has over 4x more C++ than Rust.
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Fetched and build the code of the "release" but it's produced Nightly version
Are you leaving steps out or is your OP exhaustive? If you just straight up cloned release and that's it, start all over and follow https://firefox-source-docs.mozilla.org/setup/index.html for your OS
What are some alternatives?
SVT-AV1
chromium - The official GitHub mirror of the Chromium source
dav1d - A read-only mirror of dav1d source code repository. The origin is at https://code.videolan.org/videolan/dav1d/
WebKit - Home of the WebKit project, the browser engine used by Safari, Mail, App Store and many other applications on macOS, iOS and Linux.
SVT-AV1 - Welcome to the GitHub repo for the SVT-AV1! This repo is set to read-only for archiving purposes. Please join us at https://gitlab.com/AOMediaCodec/SVT-AV1. We look forward to seeing you there
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
ffmpeg-build-script - The FFmpeg build script provides an easy way to build a static FFmpeg on OSX and Linux with non-free codecs included.
brave-core - Core engine for the Brave browser for mobile and desktop. For issues https://github.com/brave/brave-browser/issues
obs-amd-encoder - AMD Advanced Media Framework Encoder Plugin for Open Broadcaster Studio
nyxt - Nyxt - the hacker's browser.
libavif - libavif - Library for encoding and decoding .avif files
datastation - App to easily query, script, and visualize data from every database, file, and API.