rapidyaml
llvm-project
rapidyaml | llvm-project | |
---|---|---|
13 | 350 | |
517 | 25,563 | |
- | 2.0% | |
8.1 | 10.0 | |
5 days ago | 8 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rapidyaml
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Faces.js, a JavaScript library for generating vector-based cartoon faces
Interesting, I hadn't come across extism before. How hard would it be to package https://github.com/biojppm/rapidyaml in this way? (And do you have a extism for dummies guide?)
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A convenient C string API, friendly alongside classic C strings.
The inability, or brittleness, to embed NUL bytes into the string, for once. Zeroed bytes can be valid as an internal bytes of a longer encoded character. And the inefficiency of tempting every caller to rederive the string length on every use, leading to such bugs as quadratic parsing behavior with sscanf. The extra register for an explicit length is a very minute price to pay compared to that.
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Funniest line of code you wrote while making a game?
Although you still have the other problem of sscanf, where read times can become quadratic.
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yaml-cpp VS rapidyaml - a user suggested alternative
2 projects | 5 Feb 2022
- Since this is about json parsing and the tdarr json db can take ungodly times to load, maybe it's relevant?
- Parsing can become accidentally quadratic because of sscanf
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"Expanded and Enhanced"
You are really simplifying that issue. A lot of it has to be how the implementation of sscanf works and it's super easy to abuse by complete accident when a lot of data needs to be read and parsed to correct values. See more here: https://github.com/biojppm/rapidyaml/issues/40
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Accidentally quadratic: When Python is faster than C++
Leading to eye-rolling problems like these: https://github.com/biojppm/rapidyaml/issues/40
llvm-project
- Add support for Qualcomm Oryon processor
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Ask HN: Which books/resources to understand modern Assembler?
'Computer Architeture: A Quantitative Apporach" and/or more specific design types (mips, arm, etc) can be found under the Morgan Kaufmann Series in Computer Architeture and Design.
"Getting Started with LLVM Core Libraries: Get to Grips With Llvm Essentials and Use the Core Libraries to Build Advanced Tools "
"The Architecture of Open Source Applications (Volume 1) : LLVM" https://aosabook.org/en/v1/llvm.html
"Tourist Guide to LLVM source code" : https://blog.regehr.org/archives/1453
llvm home page : https://llvm.org/
llvm tutorial : https://llvm.org/docs/tutorial/
llvm reference : https://llvm.org/docs/LangRef.html
learn by examples : C source code to 'llvm' bitcode : https://stackoverflow.com/questions/9148890/how-to-make-clan...
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Flang-new: How to force arrays to be allocated on the heap?
See
https://github.com/llvm/llvm-project/issues/88344
https://fortran-lang.discourse.group/t/flang-new-how-to-forc...
- The LLVM Compiler Infrastructure
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Programming from Top to Bottom - Parsing
You can never mistake type_declaration with an identifier, otherwise the program will not work. Aside from that constraint, you are free to name them whatever you like, there is no one standard, and each parser has it own naming conventions, unless you are planning to use something like LLVM. If you are interested, you can see examples of naming in different language parsers in the AST Explorer.
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Look ma, I wrote a new JIT compiler for PostgreSQL
> There is one way to make the LLVM JIT compiler more usable, but I fear itโs going to take years to be implemented: being able to cache and reuse compiled queries.
Actually, it's implemented in LLVM for years :) https://github.com/llvm/llvm-project/commit/a98546ebcd2a692e...
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C++ Safety, in Context
> It's true, this was a CVE in Rust and not a CVE in C++, but only because C++ doesn't regard the issue as a problem at all. The problem definitely exists in C++, but it's not acknowledged as a problem, let alone fixed.
Can you find a link that substantiates your claim? You're throwing out some heavy accusations here that don't seem to match reality at all.
Case in point, this was fixed in both major C++ libraries:
https://github.com/gcc-mirror/gcc/commit/ebf6175464768983a2d...
https://github.com/llvm/llvm-project/commit/4f67a909902d8ab9...
So what C++ community refused to regard this as an issue and refused to fix it? Where is your supporting evidence for your claims?
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Clang accepts MSVC arguments and targets Windows if its binary is named clang-cl
For everyone else looking for the magic in this almost 7k lines monster, look at line 6610 [1].
[1] https://github.com/llvm/llvm-project/blob/8ec28af8eaff5acd0d...
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Rewrite the VP9 codec library in Rust
Through value tracking. It's actually LLVM that does this, GCC probably does it as well, so in theory explicit bounds checks in regular C code would also be removed by the compiler.
How it works exactly I don't know, and apparently it's so complex that it requires over 9000 lines of C++ to express:
https://github.com/llvm/llvm-project/blob/main/llvm/lib/Anal...
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Fortran 2023
https://github.com/llvm/llvm-project/blob/main/flang/docs/F2...
What are some alternatives?
wasm3 - ๐ A fast WebAssembly interpreter and the most universal WASM runtime
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
json-c - https://github.com/json-c/json-c is the official code repository for json-c. See the wiki for release tarballs for download. API docs at http://json-c.github.io/json-c/
Lark - Lark is a parsing toolkit for Python, built with a focus on ergonomics, performance and modularity.
degasolv - Democratize dependency management.
gcc
Vrmac - Vrmac Graphics, a cross-platform graphics library for .NET. Supports 3D, 2D, and accelerated video playback. Works on Windows 10 and Raspberry Pi4.
SDL - Simple Directmedia Layer
JitFromScratch - Example project from my talks in the LLVM Social Berlin and C++ User Group
cosmopolitan - build-once run-anywhere c library
ctl - The C Template Library
windmill - Open-source developer platform to turn scripts into workflows and UIs. Fastest workflow engine (5x vs Airflow). Open-source alternative to Airplane and Retool.